[gd_scene load_steps=4 format=2]

[ext_resource path="res://src/door/Door.gd" type="Script" id=1]
[ext_resource path="res://src/door/door_spriteframes.tres" type="SpriteFrames" id=2]

[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16, 16 )

[node name="BlueDoor" type="StaticBody2D"]
script = ExtResource( 1 )
need_key_type = "blue_key"

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )

[node name="Sprite" type="AnimatedSprite" parent="."]
frames = ExtResource( 2 )
animation = "blue_door"
