增加音效

This commit is contained in:
freewu32 2020-07-23 22:12:08 +08:00
parent f82aee4b1a
commit 7167461059
50 changed files with 60 additions and 23 deletions

View File

@ -1,3 +1,3 @@
source_md5="50010937a0008f8857e99b68ecf8cf26"
dest_md5="cd9243ceb07604925dba2d627b2c4524"
dest_md5="3691b6a615aaac170ce751aaf67badb7"

View File

@ -1,3 +1,3 @@
source_md5="a85f3b809a8dc6eced55feb12e6e3ddd"
dest_md5="a94161e5f611fd4a9ddd5101aa20d4ba"
dest_md5="ad05b30e5d400587666fbbec3b161d69"

View File

@ -1,3 +1,3 @@
source_md5="8920823388579e692abc54a105e82880"
dest_md5="49d3ec2412cd56cd0e2618c618bc1ea8"
dest_md5="a0930dbf9758117cebba212c9a6bab01"

View File

@ -1,3 +1,3 @@
source_md5="de765597b1083dd078ea4f6fca4fd7de"
dest_md5="c10e903514f2bdaae62d215034e5a3fc"
dest_md5="3675071a31137abe82b48e06ea6ebabc"

View File

@ -1,3 +1,3 @@
source_md5="c562987476d78f9c83def30e0e0a344d"
dest_md5="c4d2b2916f2303b1ff80b9d8bd569eac"
dest_md5="91d7db848e518fd99bf44c2db273cc88"

View File

@ -1,3 +1,3 @@
source_md5="a497865d78241d0f0a25678628183055"
dest_md5="44bcbf3a6a12376f2ad1b19b19bf0373"
dest_md5="e9576403864c2471342885463c3d29cc"

View File

@ -1,3 +1,3 @@
source_md5="98c326a36e3fb2a26474bbee06dac7c7"
dest_md5="d5a73d0a562c6502a6c25bd88657f7e0"
dest_md5="2a8aa00c6c9eae3cae37f9cd2765669a"

View File

@ -1,3 +1,3 @@
source_md5="b454d99e5322fb8b784140ca84fbe092"
dest_md5="99fd2ce166c5d346bea9c71a903b7b6a"
dest_md5="f09590535c7d9d6c63d617a2791e85d6"

View File

@ -1,3 +1,3 @@
source_md5="60514c3844e365d1aecfc555e1a44548"
dest_md5="1adb04621553370458c19304359c525f"
dest_md5="a169cfea77fabfc53aa7c8a7731b3fa6"

View File

@ -1,3 +1,3 @@
source_md5="8ce231e6f36adb8c4b104830265c50ce"
dest_md5="b05eb83d9a1e2cb3cd78350b89a74073"
dest_md5="5301ae1b1de46bade5fde958841aacfe"

View File

@ -1,3 +1,3 @@
source_md5="0d38c88de1975840c0cd77f66735e683"
dest_md5="322c122c471553d86017465847bc8e38"
dest_md5="841c64d97d216114deadbefd865d4e97"

View File

@ -20,7 +20,7 @@ compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -82,6 +82,7 @@ config/icon="res://settings/icon.png"
GameFloorManager="*res://scripts/GameFloorManager.gd"
GameArchiveManager="*res://scripts/GameArchiveManager.gd"
AffectAudioPlayer="*res://scripts/AffectAudioPlayer.gd"
[display]
@ -94,4 +95,8 @@ window/stretch/aspect="keep"
[rendering]
quality/driver/fallback_to_gles2=true
quality/intended_usage/framebuffer_allocation=0
quality/intended_usage/framebuffer_allocation.mobile=0
quality/2d/use_pixel_snap=true
environment/default_environment="res://settings/default_env.tres"

View File

@ -0,0 +1,29 @@
extends AudioStreamPlayer2D
onready var attack = preload("res://sounds/attack.ogg")
onready var bomb = preload("res://sounds/bomb.ogg")
onready var center_fly = preload("res://sounds/centerFly.ogg")
onready var door = preload("res://sounds/door.ogg")
onready var equip = preload("res://sounds/equip.ogg")
onready var f = preload("res://sounds/floor.ogg")
onready var item = preload("res://sounds/item.ogg")
onready var jump = preload("res://sounds/jump.ogg")
onready var pickaxe = preload("res://sounds/pickaxe.ogg")
onready var zone = preload("res://sounds/zone.ogg")
func play_door():
stream = door
play()
func play_item():
stream = item
play()

View File

@ -5,5 +5,5 @@ class_name BgmAudioPlayer
func _ready():
stream = load("res://sounds/bgm.ogg")
playing = true
volume_db -= 10
volume_db -= 20
pass

View File

@ -22,4 +22,5 @@ func on_player_touched():
GameArchiveManager.player_info.red_key -= 1
$"/root/Main/UI/KeyBackground/RedKeyCountLabel".text = GameArchiveManager.player_info.red_key as String
door_sprite.queue_free()
AffectAudioPlayer.play_door()
GameArchiveManager.add_used_item(door_sprite.get_path())

View File

@ -30,4 +30,5 @@ func _on_Area2D_body_entered(body):
GameArchiveManager.player_info.hp += elixirs_value
$"/root/Main/UI/HpSprite/HpBackground/HpLabel".text = GameArchiveManager.player_info.hp as String
GameArchiveManager.add_used_item(get_path())
AffectAudioPlayer.play_item()
queue_free()

View File

@ -43,3 +43,4 @@ func _on_Area2D_body_entered(body):
$"/root/Main/UI/KeyBackground/GreenKeyCountLabel".text = GameArchiveManager.player_info.green_key as String
queue_free()
GameArchiveManager.add_used_item(get_path())
AffectAudioPlayer.play_item()

View File

@ -11,5 +11,5 @@ dest_files=[ "res://.import/attack.ogg-f76ff4e84a599d537dd165b167a572d4.oggstr"
[params]
loop=true
loop=false
loop_offset=0

View File

@ -11,5 +11,5 @@ dest_files=[ "res://.import/bomb.ogg-5efebe2cad43415d948de40416af48a8.oggstr" ]
[params]
loop=true
loop=false
loop_offset=0

View File

@ -11,5 +11,5 @@ dest_files=[ "res://.import/centerFly.ogg-a5ae664f2f23559847fabf1b6ad35834.oggst
[params]
loop=true
loop=false
loop_offset=0

View File

@ -11,5 +11,5 @@ dest_files=[ "res://.import/door.ogg-cf3de28e49b4d64c2a8dab40e5ce65a9.oggstr" ]
[params]
loop=true
loop=false
loop_offset=0

View File

@ -11,5 +11,5 @@ dest_files=[ "res://.import/equip.ogg-d2884a375a4158917c3155b455e88238.oggstr" ]
[params]
loop=true
loop=false
loop_offset=0

View File

@ -11,5 +11,5 @@ dest_files=[ "res://.import/floor.ogg-179348b5537b3ab90093a87b3d5e7d35.oggstr" ]
[params]
loop=true
loop=false
loop_offset=0

View File

@ -11,5 +11,5 @@ dest_files=[ "res://.import/item.ogg-9d12925afedc51e40ec0abb1b0542aa0.oggstr" ]
[params]
loop=true
loop=false
loop_offset=0

View File

@ -11,5 +11,5 @@ dest_files=[ "res://.import/jump.ogg-de8df8640ff526968292c23fe5ec784f.oggstr" ]
[params]
loop=true
loop=false
loop_offset=0

View File

@ -11,5 +11,5 @@ dest_files=[ "res://.import/pickaxe.ogg-660fd619fe121f210ac6f9430a16ab5c.oggstr"
[params]
loop=true
loop=false
loop_offset=0

View File

@ -11,5 +11,5 @@ dest_files=[ "res://.import/zone.ogg-bc2bc36f8117bfa094934330d5ee9201.oggstr" ]
[params]
loop=true
loop=false
loop_offset=0