diff --git a/Main.gd b/Main.gd index 1eff113..0320ee1 100644 --- a/Main.gd +++ b/Main.gd @@ -5,6 +5,7 @@ class_name Main func _ready(): connect_player_properties_update() connect_level_update() + connect_button() init_bgm() func connect_player_properties_update(): @@ -17,6 +18,10 @@ func connect_player_properties_update(): player.connect("blue_key_changed",self,"on_blue_key_changed") player.connect("red_key_changed",self,"on_red_key_changed") +func connect_button(): + $"/root/Main/HUD/BottomBackground/VBoxContainer/SaveButton".connect("pressed",self,"on_save_button_clicked") + $"/root/Main/HUD/BottomBackground/VBoxContainer/LoadButton".connect("pressed",self,"on_load_button_clicked") + func connect_level_update(): get_level_manager().connect("level_changed",self,"on_level_changed") @@ -49,6 +54,12 @@ func on_level_changed(level): connect_player_properties_update() get_hud().get_level_view().text = "%s层" % level +func on_save_button_clicked(): + get_level_manager().save_persistent(0) + +func on_load_button_clicked(): + get_level_manager().load_persistent(0) + func get_hud() -> Hud: return $HUD as Hud diff --git a/Main.tscn b/Main.tscn index 7a5dee9..c3bbe56 100644 --- a/Main.tscn +++ b/Main.tscn @@ -10,71 +10,57 @@ [ext_resource path="res://Main.gd" type="Script" id=12] [sub_resource type="AtlasTexture" id=1] -flags = 4 atlas = ExtResource( 7 ) region = Rect2( 0, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=2] -flags = 4 atlas = ExtResource( 7 ) region = Rect2( 0, 96, 32, 32 ) [sub_resource type="AtlasTexture" id=3] -flags = 4 atlas = ExtResource( 7 ) region = Rect2( 0, 128, 32, 32 ) [sub_resource type="AtlasTexture" id=4] -flags = 4 atlas = ExtResource( 7 ) region = Rect2( 0, 160, 32, 32 ) [sub_resource type="AtlasTexture" id=5] -flags = 4 atlas = ExtResource( 7 ) region = Rect2( 0, 192, 32, 32 ) [sub_resource type="StreamTexture" id=6] -flags = 4 load_path = "res://.import/icons_old.png-15488db7964fa7b4e69cdc7d96c7bd7f.stex" [sub_resource type="AtlasTexture" id=7] -flags = 4 atlas = SubResource( 6 ) region = Rect2( 0, 320, 32, 32 ) [sub_resource type="AtlasTexture" id=8] -flags = 4 atlas = SubResource( 6 ) region = Rect2( 0, 352, 32, 32 ) [sub_resource type="AtlasTexture" id=9] -flags = 4 atlas = SubResource( 6 ) region = Rect2( 0, 384, 32, 32 ) [sub_resource type="AtlasTexture" id=10] -flags = 4 atlas = SubResource( 6 ) region = Rect2( 0, 544, 32, 32 ) [sub_resource type="AtlasTexture" id=11] -flags = 4 atlas = SubResource( 6 ) region = Rect2( 0, 448, 32, 32 ) [sub_resource type="AtlasTexture" id=12] -flags = 4 atlas = SubResource( 6 ) region = Rect2( 0, 480, 32, 32 ) [sub_resource type="AtlasTexture" id=13] -flags = 4 atlas = SubResource( 6 ) region = Rect2( 0, 512, 32, 32 ) [sub_resource type="AtlasTexture" id=14] -flags = 4 atlas = SubResource( 6 ) region = Rect2( 0, 544, 32, 32 ) @@ -95,9 +81,9 @@ __meta__ = { [node name="GridContainer" type="GridContainer" parent="HUD/HeaderBackground"] margin_left = 16.0 -margin_top = 1.0 +margin_top = 14.0 margin_right = 398.0 -margin_bottom = 33.0 +margin_bottom = 46.0 columns = 6 __meta__ = { "_edit_use_anchors_": false @@ -170,9 +156,9 @@ __meta__ = { [node name="GridContainer2" type="GridContainer" parent="HUD/HeaderBackground"] margin_left = 16.0 -margin_top = 33.0 +margin_top = 54.0 margin_right = 268.0 -margin_bottom = 65.0 +margin_bottom = 86.0 columns = 4 __meta__ = { "_edit_use_anchors_": false @@ -223,9 +209,9 @@ __meta__ = { [node name="GridContainer3" type="GridContainer" parent="HUD/HeaderBackground"] margin_left = 268.0 -margin_top = 33.0 +margin_top = 54.0 margin_right = 360.0 -margin_bottom = 65.0 +margin_bottom = 86.0 columns = 3 __meta__ = { "_edit_use_anchors_": false diff --git a/assets/images/airwall.png.import b/assets/images/airwall.png.import index 4dda71f..4efcbfe 100644 --- a/assets/images/airwall.png.import +++ b/assets/images/airwall.png.import @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=true +flags/filter=false flags/mipmaps=false flags/anisotropic=false flags/srgb=2 @@ -30,5 +30,5 @@ process/HDR_as_SRGB=false process/invert_color=false stream=false size_limit=0 -detect_3d=true +detect_3d=false svg/scale=1.0 diff --git a/assets/images/animates.png.import b/assets/images/animates.png.import index b2f049a..93a78f2 100644 --- a/assets/images/animates.png.import +++ b/assets/images/animates.png.import @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=true +flags/filter=false flags/mipmaps=false flags/anisotropic=false flags/srgb=2 @@ -30,5 +30,5 @@ process/HDR_as_SRGB=false process/invert_color=false stream=false size_limit=0 -detect_3d=true +detect_3d=false svg/scale=1.0 diff --git a/assets/images/brave.png.import b/assets/images/brave.png.import index 2c606ef..2628fc0 100644 --- a/assets/images/brave.png.import +++ b/assets/images/brave.png.import @@ -23,7 +23,7 @@ flags/repeat=0 flags/filter=false flags/mipmaps=false flags/anisotropic=false -flags/srgb=2 +flags/srgb=0 process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false diff --git a/assets/images/cloud.png.import b/assets/images/cloud.png.import index 4648bf0..4bede2d 100644 --- a/assets/images/cloud.png.import +++ b/assets/images/cloud.png.import @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=true +flags/filter=false flags/mipmaps=false flags/anisotropic=false flags/srgb=2 @@ -30,5 +30,5 @@ process/HDR_as_SRGB=false process/invert_color=false stream=false size_limit=0 -detect_3d=true +detect_3d=false svg/scale=1.0 diff --git a/assets/images/enemy48.png.import b/assets/images/enemy48.png.import index 0c9964b..a4256ca 100644 --- a/assets/images/enemy48.png.import +++ b/assets/images/enemy48.png.import @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=true +flags/filter=false flags/mipmaps=false flags/anisotropic=false flags/srgb=2 @@ -30,5 +30,5 @@ process/HDR_as_SRGB=false process/invert_color=false stream=false size_limit=0 -detect_3d=true +detect_3d=false svg/scale=1.0 diff --git a/assets/images/enemys.png.import b/assets/images/enemys.png.import index 2387a0e..3676b74 100644 --- a/assets/images/enemys.png.import +++ b/assets/images/enemys.png.import @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=true +flags/filter=false flags/mipmaps=false flags/anisotropic=false flags/srgb=2 @@ -30,5 +30,5 @@ process/HDR_as_SRGB=false process/invert_color=false stream=false size_limit=0 -detect_3d=true +detect_3d=false svg/scale=1.0 diff --git a/assets/images/fog.png.import b/assets/images/fog.png.import index 630797b..d5a07ff 100644 --- a/assets/images/fog.png.import +++ b/assets/images/fog.png.import @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=true +flags/filter=false flags/mipmaps=false flags/anisotropic=false flags/srgb=2 @@ -30,5 +30,5 @@ process/HDR_as_SRGB=false process/invert_color=false stream=false size_limit=0 -detect_3d=true +detect_3d=false svg/scale=1.0 diff --git a/assets/images/ground.png.import b/assets/images/ground.png.import index 33a2c47..3b2a07f 100644 --- a/assets/images/ground.png.import +++ b/assets/images/ground.png.import @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=true +flags/filter=false flags/mipmaps=false flags/anisotropic=false flags/srgb=2 @@ -30,5 +30,5 @@ process/HDR_as_SRGB=false process/invert_color=false stream=false size_limit=0 -detect_3d=true +detect_3d=false svg/scale=1.0 diff --git a/assets/images/icons.png.import b/assets/images/icons.png.import index 70fc9b9..d173975 100644 --- a/assets/images/icons.png.import +++ b/assets/images/icons.png.import @@ -21,14 +21,14 @@ compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 flags/filter=false -flags/mipmaps=1 +flags/mipmaps=false flags/anisotropic=false -flags/srgb=0 +flags/srgb=2 process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false process/invert_color=false stream=false size_limit=0 -detect_3d=true +detect_3d=false svg/scale=1.0 diff --git a/assets/images/icons_old.png.import b/assets/images/icons_old.png.import index 82b3628..2f132df 100644 --- a/assets/images/icons_old.png.import +++ b/assets/images/icons_old.png.import @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=true +flags/filter=false flags/mipmaps=false flags/anisotropic=false flags/srgb=2 @@ -30,5 +30,5 @@ process/HDR_as_SRGB=false process/invert_color=false stream=false size_limit=0 -detect_3d=true +detect_3d=false svg/scale=1.0 diff --git a/assets/images/items.png.import b/assets/images/items.png.import index 33a7916..51a8b5f 100644 --- a/assets/images/items.png.import +++ b/assets/images/items.png.import @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=true +flags/filter=false flags/mipmaps=false flags/anisotropic=false flags/srgb=2 @@ -30,5 +30,5 @@ process/HDR_as_SRGB=false process/invert_color=false stream=false size_limit=0 -detect_3d=true +detect_3d=false svg/scale=1.0 diff --git a/assets/images/keyboard.png.import b/assets/images/keyboard.png.import index 0976c92..a8704af 100644 --- a/assets/images/keyboard.png.import +++ b/assets/images/keyboard.png.import @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=true +flags/filter=false flags/mipmaps=false flags/anisotropic=false flags/srgb=2 @@ -30,5 +30,5 @@ process/HDR_as_SRGB=false process/invert_color=false stream=false size_limit=0 -detect_3d=true +detect_3d=false svg/scale=1.0 diff --git a/assets/images/npc48.png.import b/assets/images/npc48.png.import index f1941b5..b73f203 100644 --- a/assets/images/npc48.png.import +++ b/assets/images/npc48.png.import @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=true +flags/filter=false flags/mipmaps=false flags/anisotropic=false flags/srgb=2 @@ -30,5 +30,5 @@ process/HDR_as_SRGB=false process/invert_color=false stream=false size_limit=0 -detect_3d=true +detect_3d=false svg/scale=1.0 diff --git a/assets/images/npcs.png.import b/assets/images/npcs.png.import index b90b45e..a7ab022 100644 --- a/assets/images/npcs.png.import +++ b/assets/images/npcs.png.import @@ -20,7 +20,7 @@ compress/hdr_mode=0 compress/bptc_ldr=0 compress/normal_map=0 flags/repeat=0 -flags/filter=true +flags/filter=false flags/mipmaps=false flags/anisotropic=false flags/srgb=2 @@ -30,5 +30,5 @@ process/HDR_as_SRGB=false process/invert_color=false stream=false size_limit=0 -detect_3d=true +detect_3d=false svg/scale=1.0 diff --git a/export_presets.cfg b/export_presets.cfg index 9a40a76..5e430e2 100644 --- a/export_presets.cfg +++ b/export_presets.cfg @@ -7,7 +7,7 @@ custom_features="" export_filter="all_resources" include_filter="" exclude_filter="" -export_path="" +export_path="../../export/mota/index.html" patch_list=PoolStringArray( ) script_export_mode=1 script_encryption_key="" @@ -15,8 +15,8 @@ script_encryption_key="" [preset.0.options] vram_texture_compression/for_desktop=true -vram_texture_compression/for_mobile=false +vram_texture_compression/for_mobile=true html/custom_html_shell="" html/head_include="" -custom_template/release="" -custom_template/debug="" +custom_template/release="D:/godot/source/godot/bin/godot.javascript.opt.64.zip" +custom_template/debug="D:/godot/source/godot/bin/godot.javascript.opt.64.zip" diff --git a/project.godot b/project.godot index 692d73f..a8dd33c 100644 --- a/project.godot +++ b/project.godot @@ -133,4 +133,5 @@ texture={ quality/driver/driver_name="GLES2" quality/2d/use_pixel_snap=true +vram_compression/import_etc=true environment/default_environment="res://settings/default_env.tres" diff --git a/src/level/LevelInstance.gd b/src/level/LevelInstance.gd index df13b2a..673fa70 100644 --- a/src/level/LevelInstance.gd +++ b/src/level/LevelInstance.gd @@ -5,3 +5,7 @@ class_name LevelInstance # 获取当前玩家 func get_player() -> Player: return $Player as Player + +# 获取楼层数 +func get_level() -> int: + return name.replace("Level","") as int diff --git a/src/level/LevelsManager.gd b/src/level/LevelsManager.gd index 177e0aa..460fff0 100644 --- a/src/level/LevelsManager.gd +++ b/src/level/LevelsManager.gd @@ -29,15 +29,18 @@ func set_level(next_level:int): #保存数据 save_instance_to_local() save_data_to_local() + load_data(next_level) + +func load_data(next_level:int): #加载数据 - var next_scene = load_scene_from_local(next_level) + var next_scene = load_scene_from_local(next_level) as LevelInstance add_child(next_scene) get_current_level_instance().free() load_data_from_local(next_level) #设置数据 level = next_level emit_signal("level_changed",next_level) - + # 设置楼层和位置 func set_level_and_position(next_level:int,position:Vector2): set_level(next_level) @@ -90,3 +93,60 @@ func load_data_from_local(next_level:int): data = {} for node in get_tree().get_nodes_in_group(group_name): node.load_data(data,global) + +# 持久化数据 +func save_persistent(index:int)->void: + #保存当前场景 + save_instance_to_local() + save_data_to_local() + #保存当前楼层 + var file = File.new() + var dir = Directory.new() + var dest_dir = "user://%s/" % index + dir.make_dir(dest_dir) + file.open(dest_dir + "level.data",File.WRITE) + file.store_32(self.level) + file.store_var(self.global,true) + file.close() + #迁移数据到持久化目录 + if dir.open(tmp_level_scene_path) == OK: + dir.list_dir_begin() + var file_name = dir.get_next() + while file_name != "": + if dir.current_is_dir(): + print("Found directory: " + file_name) + else: + var copy_result = dir.copy(tmp_level_scene_path + file_name,dest_dir + file_name) + if copy_result != OK: + print("保存存档失败",copy_result) + file_name = dir.get_next() + else: + print("An error occurred when trying to access the path.") + +# 加载持久化数据 +func load_persistent(index:int)->void: + var file = File.new() + var dir = Directory.new() + var dest_dir = "user://%s/" % index + dir.remove(tmp_level_scene_path) + dir.make_dir(tmp_level_scene_path) + #迁移持久化目录到临时目录 + if dir.open(dest_dir) == OK: + dir.list_dir_begin() + var file_name = dir.get_next() + while file_name != "": + if dir.current_is_dir(): + print("Found directory: " + file_name) + else: + var copy_result = dir.copy(dest_dir + file_name,tmp_level_scene_path + file_name) + if copy_result != OK: + print("读取存档失败",copy_result) + file_name = dir.get_next() + else: + print("An error occurred when trying to access the path.") + #读取楼层 + file.open(dest_dir + "level.data",File.READ) + var level = file.get_32() + self.global = file.get_var(true) + file.close() + load_data(level) diff --git a/src/levels/Level2.tscn b/src/levels/Level2.tscn index 28c6c59..184279b 100644 --- a/src/levels/Level2.tscn +++ b/src/levels/Level2.tscn @@ -190,10 +190,12 @@ position = Vector2( 48, 464 ) [node name="MonsterSprite" parent="Items" instance=ExtResource( 14 )] position = Vector2( 208, 176 ) animation = "blueGuard" +frame = 0 [node name="MonsterSprite2" parent="Items" instance=ExtResource( 14 )] position = Vector2( 272, 176 ) animation = "blueGuard" +frame = 0 [node name="Thief" type="StaticBody2D" parent="."] position = Vector2( 112, 336 ) diff --git a/src/levels/Level3.tscn b/src/levels/Level3.tscn index 66da219..fd462d5 100644 --- a/src/levels/Level3.tscn +++ b/src/levels/Level3.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=9 format=2] +[gd_scene load_steps=18 format=2] [ext_resource path="res://src/level/LevelInstance.gd" type="Script" id=1] [ext_resource path="res://src/navigation/NavigationTileMap.gd" type="Script" id=2] @@ -7,6 +7,15 @@ [ext_resource path="res://src/stairs/StairsDown.tscn" type="PackedScene" id=5] [ext_resource path="res://assets/images/enemys.png" type="Texture" id=6] [ext_resource path="res://src/plot/HitPlot.gd" type="Script" id=7] +[ext_resource path="res://src/door/YellowDoor.tscn" type="PackedScene" id=8] +[ext_resource path="res://src/stairs/StairsUp.tscn" type="PackedScene" id=9] +[ext_resource path="res://src/props/BlueKey.tscn" type="PackedScene" id=10] +[ext_resource path="res://src/props/YellowKey.tscn" type="PackedScene" id=11] +[ext_resource path="res://src/props/BlueDrug.tscn" type="PackedScene" id=12] +[ext_resource path="res://src/props/RedDrug.tscn" type="PackedScene" id=13] +[ext_resource path="res://src/props/BlueGemstone.tscn" type="PackedScene" id=14] +[ext_resource path="res://src/props/RedGemstone.tscn" type="PackedScene" id=15] +[ext_resource path="res://src/monster/Monster.tscn" type="PackedScene" id=16] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 0, 0.1 ) @@ -27,9 +36,111 @@ changed_cells = { } -[node name="Stairs" parent="NavigationTileMap" instance=ExtResource( 5 )] +[node name="Items" type="Node2D" parent="."] + +[node name="Stairs" parent="Items" instance=ExtResource( 5 )] position = Vector2( 48, 464 ) +[node name="YellowDoor" parent="Items" instance=ExtResource( 8 )] +position = Vector2( 48, 304 ) + +[node name="YellowDoor2" parent="Items" instance=ExtResource( 8 )] +position = Vector2( 48, 240 ) + +[node name="YellowDoor3" parent="Items" instance=ExtResource( 8 )] +position = Vector2( 304, 176 ) + +[node name="YellowDoor4" parent="Items" instance=ExtResource( 8 )] +position = Vector2( 304, 368 ) + +[node name="PlayerProps2" parent="Items" instance=ExtResource( 10 )] +position = Vector2( 176, 208 ) + +[node name="PlayerProps7" parent="Items" instance=ExtResource( 12 )] +position = Vector2( 144, 176 ) + +[node name="PlayerProps8" parent="Items" instance=ExtResource( 12 )] +position = Vector2( 176, 144 ) + +[node name="PlayerProps9" parent="Items" instance=ExtResource( 12 )] +position = Vector2( 208, 176 ) + +[node name="YellowKey" parent="Items" instance=ExtResource( 11 )] +position = Vector2( 176, 176 ) + +[node name="BlueGemstone" parent="Items" instance=ExtResource( 14 )] +position = Vector2( 80, 144 ) + +[node name="YellowKey7" parent="Items" instance=ExtResource( 11 )] +position = Vector2( 48, 144 ) + +[node name="YellowKey2" parent="Items" instance=ExtResource( 11 )] +position = Vector2( 144, 208 ) + +[node name="YellowKey3" parent="Items" instance=ExtResource( 11 )] +position = Vector2( 208, 208 ) + +[node name="YellowKey4" parent="Items" instance=ExtResource( 11 )] +position = Vector2( 208, 144 ) + +[node name="YellowKey5" parent="Items" instance=ExtResource( 11 )] +position = Vector2( 144, 144 ) + +[node name="YellowKey8" parent="Items" instance=ExtResource( 11 )] +position = Vector2( 80, 368 ) + +[node name="Stairs2" parent="Items" instance=ExtResource( 9 )] +position = Vector2( 368, 464 ) + +[node name="MonsterSprite" parent="Items" instance=ExtResource( 16 )] +position = Vector2( 240, 272 ) + +[node name="MonsterSprite2" parent="Items" instance=ExtResource( 16 )] +position = Vector2( 112, 272 ) +animation = "bat" +frame = 0 + +[node name="MonsterSprite6" parent="Items" instance=ExtResource( 16 )] +position = Vector2( 336, 176 ) +animation = "bat" +frame = 0 + +[node name="MonsterSprite3" parent="Items" instance=ExtResource( 16 )] +position = Vector2( 48, 208 ) +animation = "bluePriest" +frame = 0 + +[node name="MonsterSprite5" parent="Items" instance=ExtResource( 16 )] +position = Vector2( 336, 368 ) +animation = "bluePriest" +frame = 0 + +[node name="MonsterSprite4" parent="Items" instance=ExtResource( 16 )] +position = Vector2( 48, 336 ) +animation = "skeleton" +frame = 0 + +[node name="YellowDoor5" parent="Items" instance=ExtResource( 8 )] +position = Vector2( 304, 464 ) + +[node name="PlayerProps4" parent="Items" instance=ExtResource( 13 )] +position = Vector2( 48, 400 ) + +[node name="PlayerProps5" parent="Items" instance=ExtResource( 13 )] +position = Vector2( 368, 144 ) + +[node name="YellowKey6" parent="Items" instance=ExtResource( 11 )] +position = Vector2( 368, 368 ) + +[node name="PlayerProps6" parent="Items" instance=ExtResource( 13 )] +position = Vector2( 368, 336 ) + +[node name="PlayerProps10" parent="Items" instance=ExtResource( 13 )] +position = Vector2( 80, 176 ) + +[node name="RedGemstone" parent="Items" instance=ExtResource( 15 )] +position = Vector2( 80, 400 ) + [node name="Player" parent="." instance=ExtResource( 4 )] position = Vector2( 80, 464 ) diff --git a/src/player/Player.tscn b/src/player/Player.tscn index 85a3233..343b158 100644 --- a/src/player/Player.tscn +++ b/src/player/Player.tscn @@ -75,37 +75,37 @@ tracks/0/keys = { "values": [ 12, 13, 14, 15 ] } -[sub_resource type="AnimationNodeTimeScale" id=12] - -[sub_resource type="AnimationNodeAnimation" id=6] -animation = "left" +[sub_resource type="AnimationNodeTimeScale" id=6] [sub_resource type="AnimationNodeAnimation" id=7] -animation = "up" +animation = "left" [sub_resource type="AnimationNodeAnimation" id=8] -animation = "down" +animation = "up" [sub_resource type="AnimationNodeAnimation" id=9] +animation = "down" + +[sub_resource type="AnimationNodeAnimation" id=10] animation = "right" -[sub_resource type="AnimationNodeBlendSpace2D" id=10] -blend_point_0/node = SubResource( 6 ) +[sub_resource type="AnimationNodeBlendSpace2D" id=11] +blend_point_0/node = SubResource( 7 ) blend_point_0/pos = Vector2( -1, 0 ) -blend_point_1/node = SubResource( 7 ) +blend_point_1/node = SubResource( 8 ) blend_point_1/pos = Vector2( 0, -1 ) -blend_point_2/node = SubResource( 8 ) +blend_point_2/node = SubResource( 9 ) blend_point_2/pos = Vector2( 0, 1 ) -blend_point_3/node = SubResource( 9 ) +blend_point_3/node = SubResource( 10 ) blend_point_3/pos = Vector2( 1, 0 ) blend_mode = 1 -[sub_resource type="AnimationNodeBlendTree" id=11] +[sub_resource type="AnimationNodeBlendTree" id=12] graph_offset = Vector2( -55, 58 ) -nodes/TimeScale/node = SubResource( 12 ) +nodes/TimeScale/node = SubResource( 6 ) nodes/TimeScale/position = Vector2( 220, 100 ) nodes/output/position = Vector2( 420, 100 ) -nodes/player/node = SubResource( 10 ) +nodes/player/node = SubResource( 11 ) nodes/player/position = Vector2( 0, 100 ) node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "player" ] @@ -135,7 +135,7 @@ script = ExtResource( 1 ) duration = 0.1 [node name="AnimationTree" type="AnimationTree" parent="."] -tree_root = SubResource( 11 ) +tree_root = SubResource( 12 ) anim_player = NodePath("../AnimationPlayer") parameters/TimeScale/scale = 10.0 parameters/player/blend_position = Vector2( 0, 0 )