godot-mota/src/monster/Monster.tscn

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[gd_scene load_steps=11 format=2]
[ext_resource path="res://assets/images/skill/skill (2).png" type="Texture" id=1]
[ext_resource path="res://assets/images/skill/skill (5).png" type="Texture" id=2]
[ext_resource path="res://assets/images/skill/skill (3).png" type="Texture" id=3]
[ext_resource path="res://assets/images/skill/skill (4).png" type="Texture" id=4]
[ext_resource path="res://assets/images/skill/skill (1).png" type="Texture" id=5]
[ext_resource path="res://assets/images/skill/skill (6).png" type="Texture" id=6]
[ext_resource path="res://src/monster/Monster.gd" type="Script" id=7]
[ext_resource path="res://src/monster/monster_spriteframes.tres" type="SpriteFrames" id=8]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 15.9, 15.9 )
[sub_resource type="SpriteFrames" id=2]
animations = [ {
"frames": [ ExtResource( 5 ), ExtResource( 1 ), ExtResource( 3 ), ExtResource( 4 ), ExtResource( 2 ), ExtResource( 6 ) ],
"loop": false,
"name": "default",
"speed": 20.0
} ]
[node name="MonsterSprite" type="AnimatedSprite" groups=[
"monster",
]]
frames = ExtResource( 8 )
animation = "greenSlime"
playing = true
[node name="Monster" type="StaticBody2D" parent="."]
script = ExtResource( 7 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="Monster"]
shape = SubResource( 1 )
[node name="SkillSprite" type="AnimatedSprite" parent="Monster"]
visible = false
scale = Vector2( 0.2, 0.2 )
frames = SubResource( 2 )