godot-mota/src/npc/npc_spriteframes.tres

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[gd_resource type="SpriteFrames" load_steps=6 format=2]
[ext_resource path="res://assets/images/npcs.png" type="Texture" id=1]
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 32, 32 )
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 1 )
region = Rect2( 32, 0, 32, 32 )
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 0, 64, 32, 32 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 32, 64, 32, 32 )
[resource]
animations = [ {
"frames": [ SubResource( 3 ), SubResource( 4 ) ],
"loop": true,
"name": "old_man",
"speed": 5.0
}, {
"frames": [ SubResource( 1 ), SubResource( 2 ) ],
"loop": true,
"name": "thief",
"speed": 5.0
} ]