godot-mota/src/hud/HUD.gd

40 lines
1.2 KiB
GDScript

extends CanvasLayer
class_name Hud
func get_level_view() -> Label:
return $"HeaderBackground/GridContainer/LevelLabel" as Label
func get_hp_view() -> Label:
return $"HeaderBackground/GridContainer/HpLabel" as Label
func get_atk_view() -> Label:
return $"HeaderBackground/GridContainer/AtkLabel" as Label
func get_def_view() -> Label:
return $"HeaderBackground/GridContainer2/DefLabel" as Label
func get_money_view() -> Label:
return $"HeaderBackground/GridContainer2/MoneyLabel" as Label
func get_yellow_key_view() -> Label:
return $"HeaderBackground/GridContainer3/YellowKeyCount" as Label
func get_blue_key_view() -> Label:
return $"HeaderBackground/GridContainer3/BlueKeyCount" as Label
func get_red_key_view() -> Label:
return $"HeaderBackground/GridContainer3/RedKeyCount" as Label
func get_save_button_view() -> TextureButton:
return $"BottomBackground/VBoxContainer/SaveButton" as TextureButton
func get_load_button_view() -> TextureButton:
return $"BottomBackground/VBoxContainer/Loadutton" as TextureButton
func get_book_dialog_view() -> PopupDialog:
return $"BookDialog" as PopupDialog
func get_close_book_button_view() -> Button:
return $"BookDialog/CloseBook" as Button