OpenGFW/ruleset/builtins/geo/v2geo/load.go

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package v2geo
import (
"os"
"strings"
"google.golang.org/protobuf/proto"
)
// LoadGeoIP loads a GeoIP data file and converts it to a map.
// The keys of the map (country codes) are all normalized to lowercase.
func LoadGeoIP(filename string) (map[string]*GeoIP, error) {
bs, err := os.ReadFile(filename)
if err != nil {
return nil, err
}
var list GeoIPList
if err := proto.Unmarshal(bs, &list); err != nil {
return nil, err
}
m := make(map[string]*GeoIP)
for _, entry := range list.Entry {
m[strings.ToLower(entry.CountryCode)] = entry
}
return m, nil
}
// LoadGeoSite loads a GeoSite data file and converts it to a map.
// The keys of the map (site keys) are all normalized to lowercase.
func LoadGeoSite(filename string) (map[string]*GeoSite, error) {
bs, err := os.ReadFile(filename)
if err != nil {
return nil, err
}
var list GeoSiteList
if err := proto.Unmarshal(bs, &list); err != nil {
return nil, err
}
m := make(map[string]*GeoSite)
for _, entry := range list.Entry {
m[strings.ToLower(entry.CountryCode)] = entry
}
return m, nil
}