OpenGFW/io/pcap.go
2024-05-06 22:53:11 +01:00

127 lines
2.6 KiB
Go

package io
import (
"context"
"hash/crc32"
"net"
"sort"
"strings"
"time"
"github.com/google/gopacket"
"github.com/google/gopacket/pcap"
)
var _ PacketIO = (*pcapPacketIO)(nil)
type pcapPacketIO struct {
pcap *pcap.Handle
lastTime *time.Time
ioCancel context.CancelFunc
config PcapPacketIOConfig
}
type PcapPacketIOConfig struct {
PcapFile string
Realtime bool
ReplayDelay time.Duration
}
func NewPcapPacketIO(config PcapPacketIOConfig) (PacketIO, error) {
handle, err := pcap.OpenOffline(config.PcapFile)
if err != nil {
return nil, err
}
print(config.ReplayDelay)
return &pcapPacketIO{
pcap: handle,
lastTime: nil,
ioCancel: nil,
config: config,
}, nil
}
func (p *pcapPacketIO) Register(ctx context.Context, cb PacketCallback) error {
go func() {
packetSource := gopacket.NewPacketSource(p.pcap, p.pcap.LinkType())
for packet := range packetSource.Packets() {
p.wait(packet)
networkLayer := packet.NetworkLayer()
if networkLayer != nil {
src, dst := networkLayer.NetworkFlow().Endpoints()
endpoints := []string{src.String(), dst.String()}
sort.Strings(endpoints)
id := crc32.Checksum([]byte(strings.Join(endpoints, ",")), crc32.IEEETable)
cb(&pcapPacket{
streamID: id,
data: packet.LinkLayer().LayerPayload(),
}, nil)
}
}
// Give the workers a chance to finish everything
time.Sleep(time.Second)
// Stop the engine when all packets are finished
p.ioCancel()
}()
return nil
}
func (p *pcapPacketIO) ProtectedDialContext(ctx context.Context, network, address string) (net.Conn, error) {
return nil, nil
}
func (p *pcapPacketIO) SetVerdict(pkt Packet, v Verdict, newPacket []byte) error {
return nil
}
func (p *pcapPacketIO) SetCancelFunc(cancelFunc context.CancelFunc) error {
p.ioCancel = cancelFunc
return nil
}
func (p *pcapPacketIO) Close() error {
return nil
}
// Intentionally slow down the replay
// In realtime mode, this is to match the timestamps in the capture
// In non realtime mode, this helps to avoid flooding the workers
func (p *pcapPacketIO) wait(packet gopacket.Packet) error {
if !p.config.Realtime {
time.Sleep(p.config.ReplayDelay)
return nil
}
if p.lastTime == nil {
p.lastTime = &packet.Metadata().Timestamp
} else {
t := packet.Metadata().Timestamp.Sub(*p.lastTime)
time.Sleep(t)
p.lastTime = &packet.Metadata().Timestamp
}
return nil
}
var _ Packet = (*pcapPacket)(nil)
type pcapPacket struct {
streamID uint32
data []byte
}
func (p *pcapPacket) StreamID() uint32 {
return p.streamID
}
func (p *pcapPacket) Data() []byte {
return p.data
}