mirror of
https://github.com/ianramzy/decentralized-video-chat.git
synced 2024-11-14 14:19:20 +08:00
175 lines
4.5 KiB
JavaScript
175 lines
4.5 KiB
JavaScript
/*!
|
||
* jQuery UI Touch Punch 0.2.3
|
||
*
|
||
* Copyright 2011–2014, Dave Furfero
|
||
* Dual licensed under the MIT or GPL Version 2 licenses.
|
||
*
|
||
* Depends:
|
||
* jquery.ui.widget.js
|
||
* jquery.ui.mouse.js
|
||
*/
|
||
(function ($) {
|
||
// Detect touch support
|
||
$.support.touch = "ontouchend" in document;
|
||
|
||
// Ignore browsers without touch support
|
||
if (!$.support.touch) {
|
||
return;
|
||
}
|
||
|
||
var mouseProto = $.ui.mouse.prototype,
|
||
_mouseInit = mouseProto._mouseInit,
|
||
_mouseDestroy = mouseProto._mouseDestroy,
|
||
touchHandled;
|
||
|
||
/**
|
||
* Simulate a mouse event based on a corresponding touch event
|
||
* @param {Object} event A touch event
|
||
* @param {String} simulatedType The corresponding mouse event
|
||
*/
|
||
function simulateMouseEvent(event, simulatedType) {
|
||
// Ignore multi-touch events
|
||
if (event.originalEvent.touches.length > 1) {
|
||
return;
|
||
}
|
||
|
||
event.preventDefault();
|
||
|
||
var touch = event.originalEvent.changedTouches[0],
|
||
simulatedEvent = document.createEvent("MouseEvents");
|
||
|
||
// Initialize the simulated mouse event using the touch event's coordinates
|
||
simulatedEvent.initMouseEvent(
|
||
simulatedType, // type
|
||
true, // bubbles
|
||
true, // cancelable
|
||
window, // view
|
||
1, // detail
|
||
touch.screenX, // screenX
|
||
touch.screenY, // screenY
|
||
touch.clientX, // clientX
|
||
touch.clientY, // clientY
|
||
false, // ctrlKey
|
||
false, // altKey
|
||
false, // shiftKey
|
||
false, // metaKey
|
||
0, // button
|
||
null // relatedTarget
|
||
);
|
||
|
||
// Dispatch the simulated event to the target element
|
||
event.target.dispatchEvent(simulatedEvent);
|
||
}
|
||
|
||
/**
|
||
* Handle the jQuery UI widget's touchstart events
|
||
* @param {Object} event The widget element's touchstart event
|
||
*/
|
||
mouseProto._touchStart = function (event) {
|
||
var self = this;
|
||
|
||
// Ignore the event if another widget is already being handled
|
||
if (
|
||
touchHandled ||
|
||
!self._mouseCapture(event.originalEvent.changedTouches[0])
|
||
) {
|
||
return;
|
||
}
|
||
|
||
// Set the flag to prevent other widgets from inheriting the touch event
|
||
touchHandled = true;
|
||
|
||
// Track movement to determine if interaction was a click
|
||
self._touchMoved = false;
|
||
|
||
// Simulate the mouseover event
|
||
simulateMouseEvent(event, "mouseover");
|
||
|
||
// Simulate the mousemove event
|
||
simulateMouseEvent(event, "mousemove");
|
||
|
||
// Simulate the mousedown event
|
||
simulateMouseEvent(event, "mousedown");
|
||
};
|
||
|
||
/**
|
||
* Handle the jQuery UI widget's touchmove events
|
||
* @param {Object} event The document's touchmove event
|
||
*/
|
||
mouseProto._touchMove = function (event) {
|
||
// Ignore event if not handled
|
||
if (!touchHandled) {
|
||
return;
|
||
}
|
||
|
||
// Interaction was not a click
|
||
this._touchMoved = true;
|
||
|
||
// Simulate the mousemove event
|
||
simulateMouseEvent(event, "mousemove");
|
||
};
|
||
|
||
/**
|
||
* Handle the jQuery UI widget's touchend events
|
||
* @param {Object} event The document's touchend event
|
||
*/
|
||
mouseProto._touchEnd = function (event) {
|
||
// Ignore event if not handled
|
||
if (!touchHandled) {
|
||
return;
|
||
}
|
||
|
||
// Simulate the mouseup event
|
||
simulateMouseEvent(event, "mouseup");
|
||
|
||
// Simulate the mouseout event
|
||
simulateMouseEvent(event, "mouseout");
|
||
|
||
// If the touch interaction did not move, it should trigger a click
|
||
if (!this._touchMoved) {
|
||
// Simulate the click event
|
||
simulateMouseEvent(event, "click");
|
||
}
|
||
|
||
// Unset the flag to allow other widgets to inherit the touch event
|
||
touchHandled = false;
|
||
};
|
||
|
||
/**
|
||
* A duck punch of the $.ui.mouse _mouseInit method to support touch events.
|
||
* This method extends the widget with bound touch event handlers that
|
||
* translate touch events to mouse events and pass them to the widget's
|
||
* original mouse event handling methods.
|
||
*/
|
||
mouseProto._mouseInit = function () {
|
||
var self = this;
|
||
|
||
// Delegate the touch handlers to the widget's element
|
||
self.element.bind({
|
||
touchstart: $.proxy(self, "_touchStart"),
|
||
touchmove: $.proxy(self, "_touchMove"),
|
||
touchend: $.proxy(self, "_touchEnd"),
|
||
});
|
||
|
||
// Call the original $.ui.mouse init method
|
||
_mouseInit.call(self);
|
||
};
|
||
|
||
/**
|
||
* Remove the touch event handlers
|
||
*/
|
||
mouseProto._mouseDestroy = function () {
|
||
var self = this;
|
||
|
||
// Delegate the touch handlers to the widget's element
|
||
self.element.unbind({
|
||
touchstart: $.proxy(self, "_touchStart"),
|
||
touchmove: $.proxy(self, "_touchMove"),
|
||
touchend: $.proxy(self, "_touchEnd"),
|
||
});
|
||
|
||
// Call the original $.ui.mouse destroy method
|
||
_mouseDestroy.call(self);
|
||
};
|
||
})(jQuery);
|