mirror of
https://github.com/kongyuebin1/dongfeng-pay.git
synced 2024-11-16 23:49:20 +08:00
517 lines
13 KiB
Go
517 lines
13 KiB
Go
package service
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import (
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"fmt"
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"github.com/beego/beego/v2/core/logs"
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"legend/models/legend"
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"legend/request"
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"legend/response"
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"legend/utils"
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)
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type TemplateService struct {
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BaseService
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}
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/**
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** 添加比例模板
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*/
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func (c *TemplateService) AddTemplate(req *request.AddTemplateReq, merchantUid string) *response.AddTemplateResp {
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template := new(legend.ScaleTemplate)
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template.MerchantUid = merchantUid
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template.TemplateName = req.ScaleTemplateName
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template.UserUid = req.ScaleUserName
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template.UserWarn = req.ScaleUserNamePoint
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template.MoneyType = req.MoneyType
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template.PresentType = req.PresentType
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template.UpdateTime = utils.GetNowTime()
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template.CreateTime = utils.GetNowTime()
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addTemplateResp := new(response.AddTemplateResp)
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addTemplateResp.Code = -1
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if template.TemplateName == "" {
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addTemplateResp.Msg = "模板名称不能为空"
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return addTemplateResp
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}
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if legend.IsExistsScaleTemplateByName(template.TemplateName) {
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addTemplateResp.Msg = "模板名称重复,请换一个名称!"
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return addTemplateResp
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}
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if legend.InsertScaleTemplate(template) {
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addTemplateResp.Code = 0
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addTemplateResp.Msg = "添加比例模板成功"
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if !c.AddRandMoney(req) {
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addTemplateResp.Code = -1
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addTemplateResp.Msg = "随机金额添加失败,请检查参数是否合理"
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}
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if !c.AddFixMoney(req) {
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addTemplateResp.Code = -1
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addTemplateResp.Msg = "添加固定金额失败,请检查参数是否合理"
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}
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if !c.AddPresentFixMoney(req) {
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addTemplateResp.Code = -1
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addTemplateResp.Msg = "添加固定金额赠送失败,请检查参数是否合理"
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}
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if !c.AddPresentScaleMoney(req) {
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addTemplateResp.Code = -1
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addTemplateResp.Msg = "添加金额比例赠送失败,请检查参数是否合理"
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}
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// 只要有一个添加失败,全部删除
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if addTemplateResp.Code == -1 {
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legend.DeleteScaleTemplate(template.TemplateName)
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legend.DeleteAnyMoney(template.TemplateName)
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legend.DeleteFixMoney(template.TemplateName)
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legend.DeleteFixPresent(template.TemplateName)
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legend.DeleteScalePresent(template.TemplateName)
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}
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} else {
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addTemplateResp.Msg = "添加比例模板失败"
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}
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return addTemplateResp
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}
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/**
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** 编辑比例模板逻辑
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*/
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func (c *TemplateService) UpdateTemplate(req *request.AddTemplateReq, merchantUid string) *response.BaseResp {
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resp := new(response.BaseResp)
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resp.Code = -1
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resp.Msg = "更新失败"
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template := legend.GetScaleTemplateByNameAndMerchantUid(req.ScaleTemplateName, merchantUid)
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template.UserUid = req.ScaleUserName
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template.UserWarn = req.ScaleUserNamePoint
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template.MoneyType = req.MoneyType
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template.PresentType = req.PresentType
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template.UpdateTime = utils.GetNowTime()
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if !legend.UpdateScaleTemplate(template) {
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logs.Error("更新比例模板基础数据失败")
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return resp
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}
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if !c.updateAnyMoney(req) {
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logs.Error("更新任意金额数据失败")
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return resp
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}
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if !c.updateFixMoney(req) {
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logs.Error("更新固定金额数据失败")
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return resp
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}
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if !c.updateFixPresent(req) {
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logs.Error("更新赠送固定金额失败")
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return resp
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}
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if !c.updateScalePresent(req) {
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logs.Error("更新赠送比例数据失败")
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return resp
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}
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resp.Code = 0
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resp.Msg = "更新成功"
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return resp
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}
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/**
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** 更新任意金额
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*/
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func (c *TemplateService) updateAnyMoney(req *request.AddTemplateReq) bool {
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if req.GameMoneyScale <= 0 && req.LimitLowMoney <= 0 {
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logs.Debug("任意金额的2个关键参数均小于等于0")
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anyMoney := legend.GetAnyMoneyByName(req.ScaleTemplateName)
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if anyMoney != nil && anyMoney.TemplateName != "" {
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return legend.DeleteAnyMoney(req.ScaleTemplateName)
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} else {
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logs.Error("不存在这样的任意金额")
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return false
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}
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} else {
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anyMoney := legend.GetAnyMoneyByName(req.ScaleTemplateName)
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anyMoney.GameMoneyScale = req.GameMoneyScale
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anyMoney.GameMoneyName = req.GameMoneyName
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anyMoney.LimitLow = req.LimitLowMoney
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anyMoney.UpdateTime = utils.GetNowTime()
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anyMoney.CreateTime = utils.GetNowTime()
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return legend.UpdateAnyMoney(anyMoney)
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}
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}
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/**
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** 更新固定金额
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*/
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func (c *TemplateService) updateFixMoney(req *request.AddTemplateReq) bool {
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for _, fixMoney := range legend.GetFixMoneyByName(req.ScaleTemplateName) {
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if !c.isExist(fixMoney.Uid, req.FixUids) {
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// 假如不存在了,那么需要删除这条记录
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legend.DeleteFixMoneyByUid(fixMoney.Uid)
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}
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}
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for i, _ := range req.FixUids {
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if req.FixUids[i] == "" {
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continue
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}
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fixMoney := legend.GetFixMoneyByUid(req.FixUids[i])
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fixMoney.UpdateTime = utils.GetNowTime()
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fixMoney.Uid = req.FixUids[i]
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fixMoney.Price = req.FixPrices[i]
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fixMoney.GoodsName = req.GoodsNames[i]
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fixMoney.GoodsNo = req.GoodsNos[i]
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fixMoney.BuyTimes = req.Limits[i]
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if fixMoney.TemplateName == "" {
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fixMoney.CreateTime = utils.GetNowTime()
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fixMoney.TemplateName = req.ScaleTemplateName
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legend.InsertFixMoney(fixMoney)
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} else {
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legend.UpdateFixMoney(fixMoney)
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}
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}
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return true
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}
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/**
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** 更新固定金额赠送参数
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*/
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func (c *TemplateService) updateFixPresent(req *request.AddTemplateReq) bool {
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for _, fixPresentMoney := range legend.GetFixPresentsByName(req.ScaleTemplateName) {
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if !c.isExist(fixPresentMoney.Uid, req.PresentFixUids) {
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legend.DeleteFixPresentByUid(fixPresentMoney.Uid)
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}
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}
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for i, _ := range req.PresentFixUids {
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if req.PresentFixUids[i] == "" {
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continue
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}
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fixPresent := legend.GetFixPresentByUid(req.PresentFixUids[i])
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fixPresent.UpdateTime = utils.GetNowTime()
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fixPresent.Uid = req.PresentFixUids[i]
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fixPresent.Money = req.PresentFixMoneys[i]
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fixPresent.PresentMoney = req.PresentFixPresentMoneys[i]
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if fixPresent.TemplateName == "" {
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fixPresent.CreateTime = utils.GetNowTime()
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fixPresent.TemplateName = req.ScaleTemplateName
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legend.InsertFixPresent(fixPresent)
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} else {
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legend.UpdatePresentFixMoney(fixPresent)
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}
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}
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return true
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}
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/**
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** 更新比例赠送参数
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*/
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func (c *TemplateService) updateScalePresent(req *request.AddTemplateReq) bool {
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for _, scalePresent := range legend.GetScalePresentsByName(req.ScaleTemplateName) {
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if !c.isExist(scalePresent.Uid, req.PresentScaleUids) {
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legend.DeleteScalePresentByUid(scalePresent.Uid)
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}
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}
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for i, _ := range req.PresentScaleUids {
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if req.PresentScaleUids[i] == "" {
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continue
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}
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scalePresent := legend.GetScalePresentByUid(req.PresentScaleUids[i])
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scalePresent.UpdateTime = utils.GetNowTime()
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scalePresent.Uid = req.PresentScaleUids[i]
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scalePresent.Money = req.PresentScaleMoneys[i]
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scalePresent.PresentScale = req.PresentScales[i]
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if scalePresent.TemplateName == "" {
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scalePresent.TemplateName = req.ScaleTemplateName
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scalePresent.CreateTime = utils.GetNowTime()
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legend.InsertScalePresent(scalePresent)
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} else {
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legend.UpdateScalePresent(scalePresent)
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}
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}
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return true
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}
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func (c *TemplateService) isExist(j string, ss []string) bool {
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for _, s := range ss {
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if s == j {
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return true
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}
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}
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return false
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}
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/**
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** 添加随机金额
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*/
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func (c *TemplateService) AddRandMoney(req *request.AddTemplateReq) bool {
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if req.LimitLowMoney < 0 {
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logs.Error("随机金额中的最低充值金额不能小于0")
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return false
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}
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if req.GameMoneyName == "" && req.GameMoneyScale <= 0 {
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logs.Info("不需要添加随机金额选项")
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return true
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}
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anyMoney := new(legend.AnyMoney)
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anyMoney.TemplateName = req.ScaleTemplateName
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anyMoney.GameMoneyName = req.GameMoneyName
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anyMoney.GameMoneyScale = req.GameMoneyScale
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anyMoney.LimitLow = req.LimitLowMoney
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anyMoney.UpdateTime = utils.GetNowTime()
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anyMoney.CreateTime = utils.GetNowTime()
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if legend.InsertAnyMoney(anyMoney) {
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logs.Info("添加随机金额成功!")
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} else {
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return false
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}
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return true
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}
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/**
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**添加固定金额
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*/
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func (c *TemplateService) AddFixMoney(req *request.AddTemplateReq) bool {
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l := len(req.FixUids)
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if l == 0 || (l == 1 && req.FixUids[0] == "") {
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logs.Error("该模板没有添加固定金额选项")
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return true
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}
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if l != len(req.GoodsNames) || l != len(req.FixPrices) || l != len(req.GoodsNos) || l != len(req.Limits) {
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logs.Error("固定金额参数有误,长度不一致")
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return false
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}
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for i := 0; i < l; i++ {
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fixUid := req.FixUids[i]
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fixPrice := req.FixPrices[i]
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goodName := req.GoodsNames[i]
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goodNo := req.GoodsNos[i]
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limit := req.Limits[i]
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if fixUid == "0" && fixPrice <= 0 && goodName == "0" && goodNo == "0" && limit <= 0 {
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logs.Error("固定金额4个参数都为空!")
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continue
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}
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if fixUid == "0" || fixPrice <= 0 || goodName == "0" || goodNo == "0" || limit <= 0 {
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logs.Error("固定金额参数中有一个缺失: ", fmt.Sprintf("fixUid = %s, fixPrice = %f, goodName = %s, goodNo = %s, limit = %d",
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fixUid, fixPrice, goodName, goodNo, limit))
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return false
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}
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fixMoney := new(legend.FixMoney)
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fixMoney.Uid = fixUid
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fixMoney.TemplateName = req.ScaleTemplateName
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fixMoney.Price = fixPrice
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fixMoney.GoodsName = goodName
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fixMoney.GoodsNo = goodNo
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fixMoney.BuyTimes = limit
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fixMoney.UpdateTime = utils.GetNowTime()
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fixMoney.CreateTime = utils.GetNowTime()
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if !legend.InsertFixMoney(fixMoney) {
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logs.Error("该次固定金额插入数据库失败")
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}
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}
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return true
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}
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/**
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** 添加赠送固定金额赠送
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*/
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func (c *TemplateService) AddPresentFixMoney(req *request.AddTemplateReq) bool {
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l := len(req.PresentFixUids)
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if l == 0 || (l == 1 && req.PresentScaleUids[0] == "") {
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logs.Error("该模板没有添加固定金额赠送选项")
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return true
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}
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if l != len(req.PresentFixMoneys) || l != len(req.PresentFixPresentMoneys) {
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logs.Error("固定金额赠送选项参数个数不一致")
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return false
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}
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for i := 0; i < l; i++ {
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uid := req.PresentFixUids[i]
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fixMoney := req.PresentFixMoneys[i]
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presentMoney := req.PresentFixPresentMoneys[i]
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if uid == "0" && fixMoney <= 0 && presentMoney <= 0 {
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continue
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}
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if uid == "0" || fixMoney <= 0 || presentMoney <= 0 {
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logs.Error("固定金额参数中有一个缺失: ", fmt.Sprintf("fixUid = %s, fixPrice = %f, presentMoney = %f",
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uid, fixMoney, presentMoney))
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return false
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}
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fixPresent := new(legend.FixPresent)
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fixPresent.Uid = uid
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fixPresent.TemplateName = req.ScaleTemplateName
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fixPresent.Money = fixMoney
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fixPresent.PresentMoney = presentMoney
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fixPresent.UpdateTime = utils.GetNowTime()
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fixPresent.CreateTime = utils.GetNowTime()
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if !legend.InsertFixPresent(fixPresent) {
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logs.Error("该次固定金额赠送插入数据库失败")
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}
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}
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return true
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}
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/**
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** 添加赠送金额比例
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*/
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func (c *TemplateService) AddPresentScaleMoney(req *request.AddTemplateReq) bool {
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l := len(req.PresentScaleUids)
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if l == 0 || (l == 1 && req.PresentScaleUids[0] == "") {
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logs.Error("该模板没有添加按百分比赠送")
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return true
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}
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if l != len(req.PresentScaleMoneys) || l != len(req.PresentScales) {
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logs.Error("按百分比赠送选项参数个数不一致")
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return false
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}
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for i := 0; i < l; i++ {
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uid := req.PresentScaleUids[i]
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money := req.PresentScaleMoneys[i]
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scale := req.PresentScales[i]
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if money <= 0 {
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logs.Error("金额不能等于0")
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return false
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}
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if uid == "0" && money <= 0 && scale <= 0 {
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continue
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}
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if uid == "0" || money <= 0 || scale <= 0 {
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logs.Error("百分比赠送缺失参数: ", fmt.Sprintf("uid = %s, money = %f, scale = %f",
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uid, money, scale))
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return false
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}
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scalePresent := new(legend.ScalePresent)
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scalePresent.Uid = uid
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scalePresent.TemplateName = req.ScaleTemplateName
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scalePresent.Money = money
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scalePresent.PresentScale = scale
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scalePresent.UpdateTime = utils.GetNowTime()
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scalePresent.CreateTime = utils.GetNowTime()
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if !legend.InsertScalePresent(scalePresent) {
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logs.Error("该次固定金额赠送插入数据库失败")
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}
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}
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return true
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}
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func (c *TemplateService) GetTemplateList(page, limit int) *response.TemplateListResp {
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offset := utils.CountOffset(page, limit)
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count := legend.GetScaleTemplateAll()
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scaleTemplates := legend.GetScaleTemplateList(offset, limit)
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for i, _ := range scaleTemplates {
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scaleTemplates[i].Id = offset + i + 1
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}
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templateListResp := new(response.TemplateListResp)
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templateListResp.Count = count
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templateListResp.Code = 0
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templateListResp.Data = scaleTemplates
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return templateListResp
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}
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/**
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** 删除比例模板的所有内容
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*/
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func (c *TemplateService) DeleteTemplate(templateName string) *response.BaseResp {
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baseResp := new(response.BaseResp)
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baseResp.Code = -1
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b := true
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if !legend.DeleteScaleTemplate(templateName) {
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b = false
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}
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if !legend.DeleteAnyMoney(templateName) {
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b = false
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}
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if !legend.DeleteFixMoney(templateName) {
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b = false
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}
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if !legend.DeleteFixPresent(templateName) {
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b = false
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}
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if !legend.DeleteFixPresent(templateName) {
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b = false
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}
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if b {
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baseResp.Msg = "删除成功"
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baseResp.Code = 0
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} else {
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baseResp.Msg = "删除失败"
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}
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return baseResp
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}
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func (c *TemplateService) AllTemplateInfo(templateName string) *response.TemplateAllInfoResp {
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templateAllInfo := new(response.TemplateAllInfoResp)
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templateAllInfo.TemplateInfo = legend.GetScaleTemplateByName(templateName)
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templateAllInfo.AnyMoneyInfo = legend.GetAnyMoneyByName(templateName)
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templateAllInfo.FixMoneyInfos = legend.GetFixMoneyByName(templateName)
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templateAllInfo.PresentFixMoneyInfos = legend.GetFixPresentsByName(templateName)
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templateAllInfo.PresentScaleMoneyInfos = legend.GetScalePresentsByName(templateName)
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return templateAllInfo
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}
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