; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

_global_script_classes=[ {
"base": "Tween",
"class": "ArrayTween",
"language": "GDScript",
"path": "res://scripts/ArrayTween.gd"
}, {
"base": "Node",
"class": "GameArchive",
"language": "GDScript",
"path": "res://scripts/GameArchive.gd"
}, {
"base": "TileMap",
"class": "NavigationTileMap",
"language": "GDScript",
"path": "res://scripts/NavigationTileMap.gd"
}, {
"base": "KinematicBody2D",
"class": "PlayerKinematicBody2D",
"language": "GDScript",
"path": "res://scripts/PlayerKinematicBody2D.gd"
}, {
"base": "Object",
"class": "PlayerProperty",
"language": "GDScript",
"path": "res://scripts/PlayerProperty.gd"
}, {
"base": "Sprite",
"class": "PlayerSprite",
"language": "GDScript",
"path": "res://scripts/PlayerSprite.gd"
} ]
_global_script_class_icons={
"ArrayTween": "",
"GameArchive": "",
"NavigationTileMap": "",
"PlayerKinematicBody2D": "",
"PlayerProperty": "",
"PlayerSprite": ""
}

[application]

config/name="mota"
run/main_scene="res://MainScene.tscn"
config/icon="res://settings/icon.png"

[display]

window/size/width=672
window/size/height=416
window/size/always_on_top=true
window/dpi/allow_hidpi=true
window/stretch/mode="2d"
window/stretch/aspect="keep"

[rendering]

environment/default_environment="res://settings/default_env.tres"
