# Godot-specific ignores
.import/
export.cfg
export_presets.cfg

# Imported translations (automatically generated from CSV files)
*.translation

# Mono-specific ignores
.mono/
data_*/
mono_crash.*.json

# System/tool-specific ignores
.directory
*~

# Project-specific ignores
ref/
tutorial/
bad/
logs/

assets/icon/
*.psd

.vscode/