mirror of
https://gitee.com/freeyz/godot-mota.git
synced 2024-12-23 01:49:22 +08:00
清除旧版数据
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.gitignore
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21
LICENSE
21
LICENSE
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MIT License
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Copyright (c) 2020 freewu
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://scenes/UI.tscn" type="PackedScene" id=1]
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[ext_resource path="res://scenes/floors/Floor1.tscn" type="PackedScene" id=2]
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[ext_resource path="res://scripts/BgmAudioPlayer.gd" type="Script" id=3]
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[ext_resource path="res://images/mota_tileset.tres" type="TileSet" id=4]
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[ext_resource path="res://sounds/bgm.ogg" type="AudioStream" id=5]
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[ext_resource path="res://scripts/GameInit.gd" type="Script" id=6]
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[node name="Main" type="Node2D"]
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script = ExtResource( 6 )
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[node name="BgmAudioPlayer" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource( 5 )
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script = ExtResource( 3 )
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[node name="BackgroundTileMap" type="TileMap" parent="."]
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tile_set = ExtResource( 4 )
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cell_size = Vector2( 32, 32 )
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cell_custom_transform = Transform2D( 32, 0, 0, 32, 0, 0 )
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format = 1
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tile_data = PoolIntArray( 0, 1, 0, 1, 1, 0, 2, 1, 0, 3, 1, 0, 4, 0, 0, 5, 0, 0, 6, 0, 0, 7, 0, 0, 8, 0, 0, 9, 0, 0, 10, 0, 0, 11, 0, 0, 12, 0, 0, 13, 0, 0, 14, 0, 0, 15, 0, 0, 16, 0, 0, 17, 1, 0, 18, 1, 0, 19, 1, 0, 20, 1, 0, 65536, 1, 0, 65537, 1, 0, 65538, 1, 0, 65539, 1, 0, 65540, 0, 0, 65541, 0, 0, 65542, 0, 0, 65543, 0, 0, 65544, 0, 0, 65545, 0, 0, 65546, 0, 0, 65547, 0, 0, 65548, 0, 0, 65549, 0, 0, 65550, 0, 0, 65551, 0, 0, 65552, 0, 0, 65553, 1, 0, 65554, 1, 0, 65555, 1, 0, 65556, 1, 0, 131072, 1, 0, 131073, 1, 0, 131074, 1, 0, 131075, 1, 0, 131076, 0, 0, 131077, 0, 0, 131078, 0, 0, 131079, 0, 0, 131080, 0, 0, 131081, 0, 0, 131082, 0, 0, 131083, 0, 0, 131084, 0, 0, 131085, 0, 0, 131086, 0, 0, 131087, 0, 0, 131088, 0, 0, 131089, 1, 0, 131090, 1, 0, 131091, 1, 0, 131092, 1, 0, 196608, 1, 0, 196609, 1, 0, 196610, 1, 0, 196611, 1, 0, 196612, 0, 0, 196613, 0, 0, 196614, 0, 0, 196615, 0, 0, 196616, 0, 0, 196617, 0, 0, 196618, 0, 0, 196619, 0, 0, 196620, 0, 0, 196621, 0, 0, 196622, 0, 0, 196623, 0, 0, 196624, 0, 0, 196625, 1, 0, 196626, 1, 0, 196627, 1, 0, 196628, 1, 0, 262144, 1, 0, 262145, 1, 0, 262146, 1, 0, 262147, 1, 0, 262148, 0, 0, 262149, 0, 0, 262150, 0, 0, 262151, 0, 0, 262152, 0, 0, 262153, 0, 0, 262154, 0, 0, 262155, 0, 0, 262156, 0, 0, 262157, 0, 0, 262158, 0, 0, 262159, 0, 0, 262160, 0, 0, 262161, 1, 0, 262162, 1, 0, 262163, 1, 0, 262164, 1, 0, 327680, 1, 0, 327681, 1, 0, 327682, 1, 0, 327683, 1, 0, 327684, 0, 0, 327685, 0, 0, 327686, 0, 0, 327687, 0, 0, 327688, 0, 0, 327689, 0, 0, 327690, 0, 0, 327691, 0, 0, 327692, 0, 0, 327693, 0, 0, 327694, 0, 0, 327695, 0, 0, 327696, 0, 0, 327697, 1, 0, 327698, 1, 0, 327699, 1, 0, 327700, 1, 0, 393216, 1, 0, 393217, 1, 0, 393218, 1, 0, 393219, 1, 0, 393220, 0, 0, 393221, 0, 0, 393222, 0, 0, 393223, 0, 0, 393224, 0, 0, 393225, 0, 0, 393226, 0, 0, 393227, 0, 0, 393228, 0, 0, 393229, 0, 0, 393230, 0, 0, 393231, 0, 0, 393232, 0, 0, 393233, 1, 0, 393234, 1, 0, 393235, 1, 0, 393236, 1, 0, 458752, 1, 0, 458753, 1, 0, 458754, 1, 0, 458755, 1, 0, 458756, 0, 0, 458757, 0, 0, 458758, 0, 0, 458759, 0, 0, 458760, 0, 0, 458761, 0, 0, 458762, 0, 0, 458763, 0, 0, 458764, 0, 0, 458765, 0, 0, 458766, 0, 0, 458767, 0, 0, 458768, 0, 0, 458769, 1, 0, 458770, 1, 0, 458771, 1, 0, 458772, 1, 0, 524288, 1, 0, 524289, 1, 0, 524290, 1, 0, 524291, 1, 0, 524292, 0, 0, 524293, 0, 0, 524294, 0, 0, 524295, 0, 0, 524296, 0, 0, 524297, 0, 0, 524298, 0, 0, 524299, 0, 0, 524300, 0, 0, 524301, 0, 0, 524302, 0, 0, 524303, 0, 0, 524304, 0, 0, 524305, 1, 0, 524306, 1, 0, 524307, 1, 0, 524308, 1, 0, 589824, 1, 0, 589825, 1, 0, 589826, 1, 0, 589827, 1, 0, 589828, 0, 0, 589829, 0, 0, 589830, 0, 0, 589831, 0, 0, 589832, 0, 0, 589833, 0, 0, 589834, 0, 0, 589835, 0, 0, 589836, 0, 0, 589837, 0, 0, 589838, 0, 0, 589839, 0, 0, 589840, 0, 0, 589841, 1, 0, 589842, 1, 0, 589843, 1, 0, 589844, 1, 0, 655360, 1, 0, 655361, 1, 0, 655362, 1, 0, 655363, 1, 0, 655364, 0, 0, 655365, 0, 0, 655366, 0, 0, 655367, 0, 0, 655368, 0, 0, 655369, 0, 0, 655370, 0, 0, 655371, 0, 0, 655372, 0, 0, 655373, 0, 0, 655374, 0, 0, 655375, 0, 0, 655376, 0, 0, 655377, 1, 0, 655378, 1, 0, 655379, 1, 0, 655380, 1, 0, 720896, 1, 0, 720897, 1, 0, 720898, 1, 0, 720899, 1, 0, 720900, 0, 0, 720901, 0, 0, 720902, 0, 0, 720903, 0, 0, 720904, 0, 0, 720905, 0, 0, 720906, 0, 0, 720907, 0, 0, 720908, 0, 0, 720909, 0, 0, 720910, 0, 0, 720911, 0, 0, 720912, 0, 0, 720913, 1, 0, 720914, 1, 0, 720915, 1, 0, 720916, 1, 0, 786432, 1, 0, 786433, 1, 0, 786434, 1, 0, 786435, 1, 0, 786436, 0, 0, 786437, 0, 0, 786438, 0, 0, 786439, 0, 0, 786440, 0, 0, 786441, 0, 0, 786442, 0, 0, 786443, 0, 0, 786444, 0, 0, 786445, 0, 0, 786446, 0, 0, 786447, 0, 0, 786448, 0, 0, 786449, 1, 0, 786450, 1, 0, 786451, 1, 0, 786452, 1, 0 )
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[node name="UI" parent="." instance=ExtResource( 1 )]
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[node name="Floor1" parent="." instance=ExtResource( 2 )]
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@ -1,266 +0,0 @@
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|||||||
[preset.0]
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||||||
|
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||||||
name="HTML5"
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||||||
platform="HTML5"
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||||||
runnable=true
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||||||
custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../../export/mota/index.html"
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patch_list=PoolStringArray( )
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script_export_mode=1
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script_encryption_key=""
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||||||
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[preset.0.options]
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||||||
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vram_texture_compression/for_desktop=true
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vram_texture_compression/for_mobile=true
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html/custom_html_shell=""
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html/head_include=""
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custom_template/release="D:/godot/source/godot/bin/godot.javascript.opt.64.zip"
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||||||
custom_template/debug="D:/godot/source/godot/bin/godot.javascript.opt.64.zip"
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[preset.1]
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||||||
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name="Android"
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||||||
platform="Android"
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||||||
runnable=true
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custom_features=""
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export_filter="all_resources"
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||||||
include_filter=""
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exclude_filter=""
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export_path="export/mota.apk"
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patch_list=PoolStringArray( )
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script_export_mode=1
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script_encryption_key=""
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[preset.1.options]
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||||||
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graphics/32_bits_framebuffer=true
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||||||
xr_features/xr_mode=0
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xr_features/degrees_of_freedom=0
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xr_features/hand_tracking=0
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xr_features/focus_awareness=false
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one_click_deploy/clear_previous_install=false
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||||||
custom_template/debug=""
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||||||
custom_template/release=""
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||||||
custom_template/use_custom_build=false
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||||||
command_line/extra_args=""
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||||||
version/code=1
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||||||
version/name="1.0"
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||||||
package/unique_name="org.godotengine.$genname"
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||||||
package/name=""
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||||||
package/signed=true
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||||||
screen/immersive_mode=true
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||||||
screen/orientation=0
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||||||
screen/support_small=true
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||||||
screen/support_normal=true
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screen/support_large=true
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screen/support_xlarge=true
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||||||
screen/opengl_debug=false
|
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||||||
launcher_icons/main_192x192=""
|
|
||||||
launcher_icons/adaptive_foreground_432x432=""
|
|
||||||
launcher_icons/adaptive_background_432x432=""
|
|
||||||
keystore/debug=""
|
|
||||||
keystore/debug_user=""
|
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||||||
keystore/debug_password=""
|
|
||||||
keystore/release=""
|
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||||||
keystore/release_user=""
|
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||||||
keystore/release_password=""
|
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||||||
apk_expansion/enable=false
|
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||||||
apk_expansion/SALT=""
|
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||||||
apk_expansion/public_key=""
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||||||
architectures/armeabi-v7a=true
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||||||
architectures/arm64-v8a=false
|
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||||||
architectures/x86=false
|
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||||||
architectures/x86_64=false
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||||||
permissions/custom_permissions=PoolStringArray( )
|
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||||||
permissions/access_checkin_properties=false
|
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||||||
permissions/access_coarse_location=false
|
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||||||
permissions/access_fine_location=false
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||||||
permissions/access_location_extra_commands=false
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||||||
permissions/access_mock_location=false
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||||||
permissions/access_network_state=false
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||||||
permissions/access_surface_flinger=false
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||||||
permissions/access_wifi_state=false
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||||||
permissions/account_manager=false
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|
||||||
permissions/add_voicemail=false
|
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||||||
permissions/authenticate_accounts=false
|
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||||||
permissions/battery_stats=false
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||||||
permissions/bind_accessibility_service=false
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||||||
permissions/bind_appwidget=false
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||||||
permissions/bind_device_admin=false
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||||||
permissions/bind_input_method=false
|
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||||||
permissions/bind_nfc_service=false
|
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||||||
permissions/bind_notification_listener_service=false
|
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||||||
permissions/bind_print_service=false
|
|
||||||
permissions/bind_remoteviews=false
|
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||||||
permissions/bind_text_service=false
|
|
||||||
permissions/bind_vpn_service=false
|
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||||||
permissions/bind_wallpaper=false
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|
||||||
permissions/bluetooth=false
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||||||
permissions/bluetooth_admin=false
|
|
||||||
permissions/bluetooth_privileged=false
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||||||
permissions/brick=false
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||||||
permissions/broadcast_package_removed=false
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||||||
permissions/broadcast_sms=false
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||||||
permissions/broadcast_sticky=false
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||||||
permissions/broadcast_wap_push=false
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||||||
permissions/call_phone=false
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||||||
permissions/call_privileged=false
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||||||
permissions/camera=false
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||||||
permissions/capture_audio_output=false
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||||||
permissions/capture_secure_video_output=false
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||||||
permissions/capture_video_output=false
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||||||
permissions/change_component_enabled_state=false
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||||||
permissions/change_configuration=false
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||||||
permissions/change_network_state=false
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||||||
permissions/change_wifi_multicast_state=false
|
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||||||
permissions/change_wifi_state=false
|
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||||||
permissions/clear_app_cache=false
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||||||
permissions/clear_app_user_data=false
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||||||
permissions/control_location_updates=false
|
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||||||
permissions/delete_cache_files=false
|
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||||||
permissions/delete_packages=false
|
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||||||
permissions/device_power=false
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||||||
permissions/diagnostic=false
|
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||||||
permissions/disable_keyguard=false
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||||||
permissions/dump=false
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||||||
permissions/expand_status_bar=false
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||||||
permissions/factory_test=false
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||||||
permissions/flashlight=false
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|
||||||
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|
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|
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|
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|
|
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|
|
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|
|
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|
|
605
monster.json
605
monster.json
@ -1,605 +0,0 @@
|
|||||||
{
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
||||||
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|
|
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|
|
||||||
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
||||||
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|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"rock": {
|
|
||||||
"name": "石头人",
|
|
||||||
"hp": 20,
|
|
||||||
"atk": 100,
|
|
||||||
"def": 68,
|
|
||||||
"money": 28,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"slimeMan": {
|
|
||||||
"name": "幽灵",
|
|
||||||
"hp": 320,
|
|
||||||
"atk": 140,
|
|
||||||
"def": 20,
|
|
||||||
"money": 30,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0,
|
|
||||||
"atkValue": null,
|
|
||||||
"defValue": null
|
|
||||||
},
|
|
||||||
"bluePriest": {
|
|
||||||
"name": "初级法师",
|
|
||||||
"hp": 60,
|
|
||||||
"atk": 32,
|
|
||||||
"def": 8,
|
|
||||||
"money": 5,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"redPriest": {
|
|
||||||
"name": "高级法师",
|
|
||||||
"hp": 100,
|
|
||||||
"atk": 95,
|
|
||||||
"def": 30,
|
|
||||||
"money": 22,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"brownWizard": {
|
|
||||||
"name": "初级巫师",
|
|
||||||
"hp": 220,
|
|
||||||
"atk": 370,
|
|
||||||
"def": 110,
|
|
||||||
"money": 80,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 15,
|
|
||||||
"value": 100,
|
|
||||||
"range": 1
|
|
||||||
},
|
|
||||||
"redWizard": {
|
|
||||||
"name": "高级巫师",
|
|
||||||
"hp": 200,
|
|
||||||
"atk": 380,
|
|
||||||
"def": 130,
|
|
||||||
"money": 90,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 15,
|
|
||||||
"value": 200,
|
|
||||||
"zoneSquare": null,
|
|
||||||
"range": 1
|
|
||||||
},
|
|
||||||
"yellowGuard": {
|
|
||||||
"name": "初级卫兵",
|
|
||||||
"hp": 50,
|
|
||||||
"atk": 48,
|
|
||||||
"def": 22,
|
|
||||||
"money": 12,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"blueGuard": {
|
|
||||||
"name": "中级卫兵",
|
|
||||||
"hp": 100,
|
|
||||||
"atk": 180,
|
|
||||||
"def": 110,
|
|
||||||
"money": 50,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"redGuard": {
|
|
||||||
"name": "高级卫兵",
|
|
||||||
"hp": 180,
|
|
||||||
"atk": 460,
|
|
||||||
"def": 360,
|
|
||||||
"money": 200,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"swordsman": {
|
|
||||||
"name": "双手剑士",
|
|
||||||
"hp": 100,
|
|
||||||
"atk": 680,
|
|
||||||
"def": 50,
|
|
||||||
"money": 55,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"soldier": {
|
|
||||||
"name": "战士",
|
|
||||||
"hp": 210,
|
|
||||||
"atk": 200,
|
|
||||||
"def": 65,
|
|
||||||
"money": 45,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"yellowKnight": {
|
|
||||||
"name": "骑士队长",
|
|
||||||
"hp": 120,
|
|
||||||
"atk": 150,
|
|
||||||
"def": 50,
|
|
||||||
"money": 100,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0,
|
|
||||||
"notBomb": true
|
|
||||||
},
|
|
||||||
"redKnight": {
|
|
||||||
"name": "骑士",
|
|
||||||
"hp": 160,
|
|
||||||
"atk": 230,
|
|
||||||
"def": 105,
|
|
||||||
"money": 65,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"darkKnight": {
|
|
||||||
"name": "黑暗骑士",
|
|
||||||
"hp": 180,
|
|
||||||
"atk": 430,
|
|
||||||
"def": 210,
|
|
||||||
"money": 120,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"blackKing": {
|
|
||||||
"name": "高级巫师",
|
|
||||||
"hp": 200,
|
|
||||||
"atk": 380,
|
|
||||||
"def": 130,
|
|
||||||
"money": 90,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 18,
|
|
||||||
"bomb": false,
|
|
||||||
"value": 200
|
|
||||||
},
|
|
||||||
"yellowKing": {
|
|
||||||
"name": "黄衣魔王",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"greenKing": {
|
|
||||||
"name": "青衣武士",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"blueKnight": {
|
|
||||||
"name": "蓝骑士",
|
|
||||||
"hp": 100,
|
|
||||||
"atk": 120,
|
|
||||||
"def": 0,
|
|
||||||
"money": 9,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 8
|
|
||||||
},
|
|
||||||
"goldSlime": {
|
|
||||||
"name": "黄头怪",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"poisonSkeleton": {
|
|
||||||
"name": "紫骷髅",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"poisonBat": {
|
|
||||||
"name": "紫蝙蝠",
|
|
||||||
"hp": 100,
|
|
||||||
"atk": 120,
|
|
||||||
"def": 0,
|
|
||||||
"money": 14,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 13
|
|
||||||
},
|
|
||||||
"steelRock": {
|
|
||||||
"name": "铁面人",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"skeletonPriest": {
|
|
||||||
"name": "骷髅法师",
|
|
||||||
"hp": 100,
|
|
||||||
"atk": 100,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 18,
|
|
||||||
"value": 20
|
|
||||||
},
|
|
||||||
"skeletonKing": {
|
|
||||||
"name": "骷髅王",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"skeletonWizard": {
|
|
||||||
"name": "骷髅巫师",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"redSkeletonCaption": {
|
|
||||||
"name": "骷髅武士",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"badHero": {
|
|
||||||
"name": "迷失勇者",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"demon": {
|
|
||||||
"name": "魔神武士",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"demonPriest": {
|
|
||||||
"name": "魔神法师",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"goldHornSlime": {
|
|
||||||
"name": "金角怪",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"redKing": {
|
|
||||||
"name": "魔王",
|
|
||||||
"hp": 8000,
|
|
||||||
"atk": 5000,
|
|
||||||
"def": 1000,
|
|
||||||
"money": 500,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0,
|
|
||||||
"notBomb": true
|
|
||||||
},
|
|
||||||
"whiteKing": {
|
|
||||||
"name": "魔法警卫",
|
|
||||||
"hp": 230,
|
|
||||||
"atk": 450,
|
|
||||||
"def": 100,
|
|
||||||
"money": 100,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 16
|
|
||||||
},
|
|
||||||
"blackMagician": {
|
|
||||||
"name": "大法师",
|
|
||||||
"hp": 4500,
|
|
||||||
"atk": 560,
|
|
||||||
"def": 310,
|
|
||||||
"money": 1000,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0,
|
|
||||||
"notBomb": true
|
|
||||||
},
|
|
||||||
"silverSlime": {
|
|
||||||
"name": "银头怪",
|
|
||||||
"hp": 100,
|
|
||||||
"atk": 120,
|
|
||||||
"def": 0,
|
|
||||||
"money": 15,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 14
|
|
||||||
},
|
|
||||||
"swordEmperor": {
|
|
||||||
"name": "魔王",
|
|
||||||
"hp": 5000,
|
|
||||||
"atk": 1580,
|
|
||||||
"def": 190,
|
|
||||||
"money": 500,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0,
|
|
||||||
"notBomb": true
|
|
||||||
},
|
|
||||||
"whiteHornSlime": {
|
|
||||||
"name": "尖角怪",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"badPrincess": {
|
|
||||||
"name": "痛苦魔女",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"badFairy": {
|
|
||||||
"name": "黑暗仙子",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"grayPriest": {
|
|
||||||
"name": "中级法师",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"redSwordsman": {
|
|
||||||
"name": "剑王",
|
|
||||||
"hp": 100,
|
|
||||||
"atk": 120,
|
|
||||||
"def": 0,
|
|
||||||
"money": 7,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 6,
|
|
||||||
"n": 8
|
|
||||||
},
|
|
||||||
"whiteGhost": {
|
|
||||||
"name": "水银战士",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"poisonZombie": {
|
|
||||||
"name": "绿兽人",
|
|
||||||
"hp": 100,
|
|
||||||
"atk": 120,
|
|
||||||
"def": 0,
|
|
||||||
"money": 13,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 12
|
|
||||||
},
|
|
||||||
"magicDragon": {
|
|
||||||
"name": "魔龙",
|
|
||||||
"hp": 1500,
|
|
||||||
"atk": 600,
|
|
||||||
"def": 250,
|
|
||||||
"money": 800,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0,
|
|
||||||
"notBomb": true
|
|
||||||
},
|
|
||||||
"octopus": {
|
|
||||||
"name": "大乌贼",
|
|
||||||
"hp": 1200,
|
|
||||||
"atk": 180,
|
|
||||||
"def": 20,
|
|
||||||
"money": 100,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0,
|
|
||||||
"notBomb": true
|
|
||||||
},
|
|
||||||
"darkFairy": {
|
|
||||||
"name": "仙子",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"greenKnight": {
|
|
||||||
"name": "强盾骑士",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"angel": {
|
|
||||||
"name": "天使",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"point": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"elemental": {
|
|
||||||
"name": "元素生物",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"point": 0,
|
|
||||||
"special": 0
|
|
||||||
},
|
|
||||||
"steelGuard": {
|
|
||||||
"name": "铁守卫",
|
|
||||||
"hp": 0,
|
|
||||||
"atk": 0,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"point": 0,
|
|
||||||
"special": 18,
|
|
||||||
"value": 20
|
|
||||||
},
|
|
||||||
"evilBat": {
|
|
||||||
"name": "邪恶蝙蝠",
|
|
||||||
"hp": 1000,
|
|
||||||
"atk": 1,
|
|
||||||
"def": 0,
|
|
||||||
"money": 0,
|
|
||||||
"experience": 0,
|
|
||||||
"point": 0,
|
|
||||||
"special": [
|
|
||||||
2,
|
|
||||||
3
|
|
||||||
]
|
|
||||||
}
|
|
||||||
}
|
|
132
project.godot
132
project.godot
@ -1,132 +0,0 @@
|
|||||||
; Engine configuration file.
|
|
||||||
; It's best edited using the editor UI and not directly,
|
|
||||||
; since the parameters that go here are not all obvious.
|
|
||||||
;
|
|
||||||
; Format:
|
|
||||||
; [section] ; section goes between []
|
|
||||||
; param=value ; assign values to parameters
|
|
||||||
|
|
||||||
config_version=4
|
|
||||||
|
|
||||||
_global_script_classes=[ {
|
|
||||||
"base": "Tween",
|
|
||||||
"class": "ArrayTween",
|
|
||||||
"language": "GDScript",
|
|
||||||
"path": "res://scripts/ArrayTween.gd"
|
|
||||||
}, {
|
|
||||||
"base": "AudioStreamPlayer2D",
|
|
||||||
"class": "BgmAudioPlayer",
|
|
||||||
"language": "GDScript",
|
|
||||||
"path": "res://scripts/BgmAudioPlayer.gd"
|
|
||||||
}, {
|
|
||||||
"base": "Sprite",
|
|
||||||
"class": "DoorSprite",
|
|
||||||
"language": "GDScript",
|
|
||||||
"path": "res://scripts/DoorSprite.gd"
|
|
||||||
}, {
|
|
||||||
"base": "StaticBody2D",
|
|
||||||
"class": "DoorStaticBody2D",
|
|
||||||
"language": "GDScript",
|
|
||||||
"path": "res://scripts/DoorStaticBody2D.gd"
|
|
||||||
}, {
|
|
||||||
"base": "Sprite",
|
|
||||||
"class": "ElixirsSprite",
|
|
||||||
"language": "GDScript",
|
|
||||||
"path": "res://scripts/ElixirsSprite.gd"
|
|
||||||
}, {
|
|
||||||
"base": "Sprite",
|
|
||||||
"class": "GemSprite",
|
|
||||||
"language": "GDScript",
|
|
||||||
"path": "res://scripts/GemSprite.gd"
|
|
||||||
}, {
|
|
||||||
"base": "Sprite",
|
|
||||||
"class": "KeySprite",
|
|
||||||
"language": "GDScript",
|
|
||||||
"path": "res://scripts/KeySprite.gd"
|
|
||||||
}, {
|
|
||||||
"base": "AnimatedSprite",
|
|
||||||
"class": "MonsterSprite",
|
|
||||||
"language": "GDScript",
|
|
||||||
"path": "res://scripts/MonsterSprite.gd"
|
|
||||||
}, {
|
|
||||||
"base": "TileMap",
|
|
||||||
"class": "NavigationTileMap",
|
|
||||||
"language": "GDScript",
|
|
||||||
"path": "res://scripts/NavigationTileMap.gd"
|
|
||||||
}, {
|
|
||||||
"base": "KinematicBody2D",
|
|
||||||
"class": "PlayerKinematicBody2D",
|
|
||||||
"language": "GDScript",
|
|
||||||
"path": "res://scripts/PlayerKinematicBody2D.gd"
|
|
||||||
}, {
|
|
||||||
"base": "Sprite",
|
|
||||||
"class": "PlayerSprite",
|
|
||||||
"language": "GDScript",
|
|
||||||
"path": "res://scripts/PlayerSprite.gd"
|
|
||||||
}, {
|
|
||||||
"base": "Button",
|
|
||||||
"class": "SaveGameButton",
|
|
||||||
"language": "GDScript",
|
|
||||||
"path": "res://scripts/SaveGameButton.gd"
|
|
||||||
}, {
|
|
||||||
"base": "Sprite",
|
|
||||||
"class": "StairsSprite",
|
|
||||||
"language": "GDScript",
|
|
||||||
"path": "res://scripts/StairsSprite.gd"
|
|
||||||
} ]
|
|
||||||
_global_script_class_icons={
|
|
||||||
"ArrayTween": "",
|
|
||||||
"BgmAudioPlayer": "",
|
|
||||||
"DoorSprite": "",
|
|
||||||
"DoorStaticBody2D": "",
|
|
||||||
"ElixirsSprite": "",
|
|
||||||
"GemSprite": "",
|
|
||||||
"KeySprite": "",
|
|
||||||
"MonsterSprite": "",
|
|
||||||
"NavigationTileMap": "",
|
|
||||||
"PlayerKinematicBody2D": "",
|
|
||||||
"PlayerSprite": "",
|
|
||||||
"SaveGameButton": "",
|
|
||||||
"StairsSprite": ""
|
|
||||||
}
|
|
||||||
|
|
||||||
[application]
|
|
||||||
|
|
||||||
config/name="mota"
|
|
||||||
config/description="魔塔"
|
|
||||||
run/main_scene="res://MainScene.tscn"
|
|
||||||
config/use_custom_user_dir=true
|
|
||||||
config/custom_user_dir_name="mota"
|
|
||||||
boot_splash/image="res://images/logo.png"
|
|
||||||
config/icon="res://settings/icon.png"
|
|
||||||
|
|
||||||
[audio]
|
|
||||||
|
|
||||||
default_bus_layout=""
|
|
||||||
|
|
||||||
[autoload]
|
|
||||||
|
|
||||||
GameFloorManager="*res://scripts/GameFloorManager.gd"
|
|
||||||
GameArchiveManager="*res://scripts/GameArchiveManager.gd"
|
|
||||||
AffectAudioPlayer="*res://scripts/AffectAudioPlayer.gd"
|
|
||||||
MonsterBook="*res://scripts/MonsterBook.gd"
|
|
||||||
|
|
||||||
[debug]
|
|
||||||
|
|
||||||
settings/fps/force_fps=60
|
|
||||||
|
|
||||||
[display]
|
|
||||||
|
|
||||||
window/size/width=672
|
|
||||||
window/size/height=416
|
|
||||||
window/size/always_on_top=true
|
|
||||||
window/dpi/allow_hidpi=true
|
|
||||||
window/stretch/mode="2d"
|
|
||||||
window/stretch/aspect="keep"
|
|
||||||
|
|
||||||
[rendering]
|
|
||||||
|
|
||||||
quality/intended_usage/framebuffer_allocation=0
|
|
||||||
quality/intended_usage/framebuffer_allocation.mobile=0
|
|
||||||
quality/2d/use_pixel_snap=true
|
|
||||||
environment/default_environment="res://settings/default_env.tres"
|
|
@ -1,21 +0,0 @@
|
|||||||
[gd_scene load_steps=5 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://images/mota.png" type="Texture" id=1]
|
|
||||||
[ext_resource path="res://scripts/DoorSprite.gd" type="Script" id=2]
|
|
||||||
[ext_resource path="res://scripts/DoorStaticBody2D.gd" type="Script" id=3]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=1]
|
|
||||||
extents = Vector2( 16, 16 )
|
|
||||||
|
|
||||||
[node name="DoorSprite" type="Sprite"]
|
|
||||||
position = Vector2( 304, 208 )
|
|
||||||
texture = ExtResource( 1 )
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 192, 480, 32, 32 )
|
|
||||||
script = ExtResource( 2 )
|
|
||||||
|
|
||||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
|
||||||
script = ExtResource( 3 )
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
|
||||||
shape = SubResource( 1 )
|
|
@ -1,19 +0,0 @@
|
|||||||
[gd_scene load_steps=4 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://scripts/ElixirsSprite.gd" type="Script" id=1]
|
|
||||||
[ext_resource path="res://images/mota.png" type="Texture" id=2]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=1]
|
|
||||||
|
|
||||||
[node name="ElixirsSprite" type="Sprite"]
|
|
||||||
position = Vector2( 272, 240 )
|
|
||||||
texture = ExtResource( 2 )
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 96, 416, 32, 32 )
|
|
||||||
script = ExtResource( 1 )
|
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
|
||||||
shape = SubResource( 1 )
|
|
||||||
[connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"]
|
|
@ -1,19 +0,0 @@
|
|||||||
[gd_scene load_steps=4 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://images/mota.png" type="Texture" id=1]
|
|
||||||
[ext_resource path="res://scripts/GemSprite.gd" type="Script" id=2]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=1]
|
|
||||||
|
|
||||||
[node name="GemSprite" type="Sprite"]
|
|
||||||
position = Vector2( 368, 336 )
|
|
||||||
texture = ExtResource( 1 )
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 128, 384, 32, 32 )
|
|
||||||
script = ExtResource( 2 )
|
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
|
||||||
shape = SubResource( 1 )
|
|
||||||
[connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"]
|
|
@ -1,19 +0,0 @@
|
|||||||
[gd_scene load_steps=4 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://scripts/KeySprite.gd" type="Script" id=1]
|
|
||||||
[ext_resource path="res://images/mota.png" type="Texture" id=2]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=1]
|
|
||||||
|
|
||||||
[node name="KeySprite" type="Sprite"]
|
|
||||||
position = Vector2( 432, 208 )
|
|
||||||
texture = ExtResource( 2 )
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 96, 448, 32, 32 )
|
|
||||||
script = ExtResource( 1 )
|
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
|
||||||
shape = SubResource( 1 )
|
|
||||||
[connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"]
|
|
@ -1,403 +0,0 @@
|
|||||||
[gd_scene load_steps=63 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://images/mota.png" type="Texture" id=1]
|
|
||||||
[ext_resource path="res://scripts/MonsterSprite.gd" type="Script" id=2]
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=1]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 0, 32, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=2]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 32, 32, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=3]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 0, 0, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=4]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 32, 0, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=5]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 0, 64, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=6]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 32, 64, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=7]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 192, 96, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=8]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 224, 96, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=9]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 64, 160, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=10]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 96, 160, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=11]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 192, 64, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=12]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 224, 64, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=13]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 256, 0, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=14]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 288, 0, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=15]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 256, 64, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=16]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 288, 64, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=17]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 64, 128, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=18]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 96, 128, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=19]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 128, 96, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=20]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 160, 96, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=21]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 64, 0, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=22]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 96, 0, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=23]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 256, 96, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=24]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 288, 96, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=25]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 192, 0, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=26]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 224, 0, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=27]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 256, 32, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=28]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 288, 32, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=29]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 64, 64, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=30]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 96, 64, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=31]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 128, 0, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=32]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 160, 0, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=33]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 0, 160, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=34]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 32, 160, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=35]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 0, 96, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=36]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 32, 96, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=37]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 64, 32, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=38]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 96, 32, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=39]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 192, 32, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=40]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 224, 32, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=41]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 128, 128, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=42]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 160, 128, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=43]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 128, 32, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=44]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 160, 32, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=45]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 128, 64, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=46]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 160, 64, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=47]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 0, 128, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=48]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 32, 128, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=49]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 256, 128, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=50]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 288, 128, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=51]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 256, 32, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=52]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 288, 32, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=53]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 64, 96, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=54]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 96, 96, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=55]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 192, 128, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=56]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 224, 128, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id=57]
|
|
||||||
animations = [ {
|
|
||||||
"frames": [ SubResource( 1 ), SubResource( 2 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "skeleton",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 3 ), SubResource( 4 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "greenSlime",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 5 ), SubResource( 6 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "zombie",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 7 ), SubResource( 8 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "blueGuard",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 9 ), SubResource( 10 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "darkKnight",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 11 ), SubResource( 12 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "slimeMan",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 13 ), SubResource( 14 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "bigBat",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 15 ), SubResource( 16 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "slimelord",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 17 ), SubResource( 18 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "yellowKnight",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 19 ), SubResource( 20 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "yellowGuard",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 21 ), SubResource( 22 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "redSlime",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 23 ), SubResource( 24 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "redGuard",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 25 ), SubResource( 26 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "bat",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 27 ), SubResource( 28 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "vampire",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 29 ), SubResource( 30 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "zombieKnight",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 31 ), SubResource( 32 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "blackSlime",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 33 ), SubResource( 34 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "ghostSkeleton",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 35 ), SubResource( 36 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "brownWizard",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 37 ), SubResource( 38 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "skeletonSoilder",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 39 ), SubResource( 40 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "bluePriest",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 41 ), SubResource( 42 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "redKnight",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 43 ), SubResource( 44 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "skeletonCaptain",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 45 ), SubResource( 46 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "rock",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 47 ), SubResource( 48 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "redBat",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 49 ), SubResource( 50 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "soldier",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 51 ), SubResource( 52 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "redPriest",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 53 ), SubResource( 54 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "redWizard",
|
|
||||||
"speed": 5.0
|
|
||||||
}, {
|
|
||||||
"frames": [ SubResource( 55 ), SubResource( 56 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "swordsman",
|
|
||||||
"speed": 5.0
|
|
||||||
} ]
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=58]
|
|
||||||
atlas = ExtResource( 1 )
|
|
||||||
region = Rect2( 288, 448, 32, 32 )
|
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id=59]
|
|
||||||
animations = [ {
|
|
||||||
"frames": [ null, SubResource( 58 ) ],
|
|
||||||
"loop": true,
|
|
||||||
"name": "default",
|
|
||||||
"speed": 20.0
|
|
||||||
} ]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=60]
|
|
||||||
|
|
||||||
[node name="MonsterSprite" type="AnimatedSprite"]
|
|
||||||
position = Vector2( 304, 144 )
|
|
||||||
z_index = 1
|
|
||||||
frames = SubResource( 57 )
|
|
||||||
animation = "bat"
|
|
||||||
playing = true
|
|
||||||
script = ExtResource( 2 )
|
|
||||||
|
|
||||||
[node name="AtkSprite" type="AnimatedSprite" parent="."]
|
|
||||||
frames = SubResource( 59 )
|
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
|
||||||
shape = SubResource( 60 )
|
|
||||||
[connection signal="animation_finished" from="AtkSprite" to="." method="_on_AtkSprite_animation_finished"]
|
|
||||||
[connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"]
|
|
@ -1,146 +0,0 @@
|
|||||||
[gd_scene load_steps=17 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://scripts/PlayerSprite.gd" type="Script" id=1]
|
|
||||||
[ext_resource path="res://scripts/PlayerKinematicBody2D.gd" type="Script" id=2]
|
|
||||||
[ext_resource path="res://scripts/ArrayTween.gd" type="Script" id=3]
|
|
||||||
[ext_resource path="res://images/mota.png" type="Texture" id=4]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=1]
|
|
||||||
extents = Vector2( 15.9, 15.9 )
|
|
||||||
|
|
||||||
[sub_resource type="Animation" id=2]
|
|
||||||
resource_name = "down"
|
|
||||||
length = 1.2
|
|
||||||
tracks/0/type = "value"
|
|
||||||
tracks/0/path = NodePath("PlayerSprite:frame")
|
|
||||||
tracks/0/interp = 1
|
|
||||||
tracks/0/loop_wrap = true
|
|
||||||
tracks/0/imported = false
|
|
||||||
tracks/0/enabled = true
|
|
||||||
tracks/0/keys = {
|
|
||||||
"times": PoolRealArray( 0, 0.4, 0.8 ),
|
|
||||||
"transitions": PoolRealArray( 1, 1, 1 ),
|
|
||||||
"update": 1,
|
|
||||||
"values": [ 0, 1, 2 ]
|
|
||||||
}
|
|
||||||
|
|
||||||
[sub_resource type="Animation" id=3]
|
|
||||||
length = 1.2
|
|
||||||
loop = true
|
|
||||||
tracks/0/type = "value"
|
|
||||||
tracks/0/path = NodePath("PlayerSprite:frame")
|
|
||||||
tracks/0/interp = 1
|
|
||||||
tracks/0/loop_wrap = true
|
|
||||||
tracks/0/imported = false
|
|
||||||
tracks/0/enabled = true
|
|
||||||
tracks/0/keys = {
|
|
||||||
"times": PoolRealArray( 0, 0.4, 0.8 ),
|
|
||||||
"transitions": PoolRealArray( 1, 1, 1 ),
|
|
||||||
"update": 1,
|
|
||||||
"values": [ 6, 7, 8 ]
|
|
||||||
}
|
|
||||||
|
|
||||||
[sub_resource type="Animation" id=4]
|
|
||||||
length = 1.2
|
|
||||||
loop = true
|
|
||||||
tracks/0/type = "value"
|
|
||||||
tracks/0/path = NodePath("PlayerSprite:frame")
|
|
||||||
tracks/0/interp = 1
|
|
||||||
tracks/0/loop_wrap = true
|
|
||||||
tracks/0/imported = false
|
|
||||||
tracks/0/enabled = true
|
|
||||||
tracks/0/keys = {
|
|
||||||
"times": PoolRealArray( 0, 0.4, 0.8 ),
|
|
||||||
"transitions": PoolRealArray( 1, 1, 1 ),
|
|
||||||
"update": 1,
|
|
||||||
"values": [ 9, 10, 11 ]
|
|
||||||
}
|
|
||||||
|
|
||||||
[sub_resource type="Animation" id=5]
|
|
||||||
resource_name = "up"
|
|
||||||
length = 1.2
|
|
||||||
loop = true
|
|
||||||
tracks/0/type = "value"
|
|
||||||
tracks/0/path = NodePath("PlayerSprite:frame")
|
|
||||||
tracks/0/interp = 1
|
|
||||||
tracks/0/loop_wrap = true
|
|
||||||
tracks/0/imported = false
|
|
||||||
tracks/0/enabled = true
|
|
||||||
tracks/0/keys = {
|
|
||||||
"times": PoolRealArray( 0, 0.4, 0.8 ),
|
|
||||||
"transitions": PoolRealArray( 1, 1, 1 ),
|
|
||||||
"update": 1,
|
|
||||||
"values": [ 3, 4, 5 ]
|
|
||||||
}
|
|
||||||
|
|
||||||
[sub_resource type="AnimationNodeTimeScale" id=6]
|
|
||||||
|
|
||||||
[sub_resource type="AnimationNodeAnimation" id=7]
|
|
||||||
animation = "right"
|
|
||||||
|
|
||||||
[sub_resource type="AnimationNodeAnimation" id=8]
|
|
||||||
animation = "up"
|
|
||||||
|
|
||||||
[sub_resource type="AnimationNodeAnimation" id=9]
|
|
||||||
animation = "down"
|
|
||||||
|
|
||||||
[sub_resource type="AnimationNodeAnimation" id=10]
|
|
||||||
animation = "left"
|
|
||||||
|
|
||||||
[sub_resource type="AnimationNodeBlendSpace2D" id=11]
|
|
||||||
blend_point_0/node = SubResource( 7 )
|
|
||||||
blend_point_0/pos = Vector2( 1, 0 )
|
|
||||||
blend_point_1/node = SubResource( 8 )
|
|
||||||
blend_point_1/pos = Vector2( 0, -0.9 )
|
|
||||||
blend_point_2/node = SubResource( 9 )
|
|
||||||
blend_point_2/pos = Vector2( 0, 1 )
|
|
||||||
blend_point_3/node = SubResource( 10 )
|
|
||||||
blend_point_3/pos = Vector2( -1, 0 )
|
|
||||||
blend_mode = 1
|
|
||||||
|
|
||||||
[sub_resource type="AnimationNodeBlendTree" id=12]
|
|
||||||
nodes/TimeScale/node = SubResource( 6 )
|
|
||||||
nodes/TimeScale/position = Vector2( 340, 40 )
|
|
||||||
nodes/output/position = Vector2( 580, 60 )
|
|
||||||
nodes/player/node = SubResource( 11 )
|
|
||||||
nodes/player/position = Vector2( 120, 40 )
|
|
||||||
node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "player" ]
|
|
||||||
|
|
||||||
[node name="PlayerKinematicBody2D" type="KinematicBody2D" groups=[
|
|
||||||
"player",
|
|
||||||
]]
|
|
||||||
position = Vector2( 336, 208 )
|
|
||||||
script = ExtResource( 2 )
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_group_": true
|
|
||||||
}
|
|
||||||
navigation_tile_map_path = NodePath("../NavigationTileMap")
|
|
||||||
|
|
||||||
[node name="ArrayTween" type="Tween" parent="."]
|
|
||||||
script = ExtResource( 3 )
|
|
||||||
duration = 0.1
|
|
||||||
|
|
||||||
[node name="PlayerSprite" type="Sprite" parent="."]
|
|
||||||
texture = ExtResource( 4 )
|
|
||||||
vframes = 3
|
|
||||||
hframes = 4
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 192, 192, 128, 96 )
|
|
||||||
script = ExtResource( 1 )
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
|
||||||
shape = SubResource( 1 )
|
|
||||||
|
|
||||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
|
||||||
anims/down = SubResource( 2 )
|
|
||||||
anims/left = SubResource( 3 )
|
|
||||||
anims/right = SubResource( 4 )
|
|
||||||
anims/up = SubResource( 5 )
|
|
||||||
|
|
||||||
[node name="AnimationTree" type="AnimationTree" parent="."]
|
|
||||||
tree_root = SubResource( 12 )
|
|
||||||
anim_player = NodePath("../AnimationPlayer")
|
|
||||||
parameters/TimeScale/scale = 10.0
|
|
||||||
parameters/player/blend_position = Vector2( -0.0495575, -0.190751 )
|
|
||||||
[connection signal="array_completed" from="ArrayTween" to="." method="_on_ArrayTween_array_completed"]
|
|
||||||
[connection signal="array_value_step" from="ArrayTween" to="." method="_on_ArrayTween_array_value_step"]
|
|
@ -1,21 +0,0 @@
|
|||||||
[gd_scene load_steps=4 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://images/mota.png" type="Texture" id=1]
|
|
||||||
[ext_resource path="res://scripts/StairsSprite.gd" type="Script" id=2]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=1]
|
|
||||||
|
|
||||||
[node name="StairsSprite" type="Sprite" groups=[
|
|
||||||
"stairs",
|
|
||||||
]]
|
|
||||||
position = Vector2( 176, 48 )
|
|
||||||
texture = ExtResource( 1 )
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 96, 512, 32, 32 )
|
|
||||||
script = ExtResource( 2 )
|
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
|
||||||
shape = SubResource( 1 )
|
|
||||||
[connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"]
|
|
375
scenes/UI.tscn
375
scenes/UI.tscn
@ -1,375 +0,0 @@
|
|||||||
[gd_scene load_steps=15 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://scripts/SaveGameButton.gd" type="Script" id=1]
|
|
||||||
[ext_resource path="res://images/mota.png" type="Texture" id=2]
|
|
||||||
[ext_resource path="res://fonts/Droid Sans Fallback.ttf" type="DynamicFontData" id=3]
|
|
||||||
[ext_resource path="res://scripts/LoadGameButton.gd" type="Script" id=4]
|
|
||||||
|
|
||||||
[sub_resource type="DynamicFont" id=1]
|
|
||||||
size = 12
|
|
||||||
font_data = ExtResource( 3 )
|
|
||||||
|
|
||||||
[sub_resource type="DynamicFont" id=2]
|
|
||||||
size = 14
|
|
||||||
font_data = ExtResource( 3 )
|
|
||||||
|
|
||||||
[sub_resource type="DynamicFont" id=3]
|
|
||||||
font_data = ExtResource( 3 )
|
|
||||||
|
|
||||||
[sub_resource type="DynamicFont" id=4]
|
|
||||||
size = 12
|
|
||||||
font_data = ExtResource( 3 )
|
|
||||||
|
|
||||||
[sub_resource type="Curve" id=5]
|
|
||||||
_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0.1 ), 0.0, 0.0, 0, 0 ]
|
|
||||||
|
|
||||||
[sub_resource type="CurveTexture" id=6]
|
|
||||||
curve = SubResource( 5 )
|
|
||||||
|
|
||||||
[sub_resource type="DynamicFont" id=7]
|
|
||||||
size = 10
|
|
||||||
font_data = ExtResource( 3 )
|
|
||||||
|
|
||||||
[sub_resource type="DynamicFont" id=8]
|
|
||||||
size = 10
|
|
||||||
font_data = ExtResource( 3 )
|
|
||||||
|
|
||||||
[sub_resource type="DynamicFont" id=9]
|
|
||||||
size = 10
|
|
||||||
font_data = ExtResource( 3 )
|
|
||||||
|
|
||||||
[sub_resource type="DynamicFont" id=10]
|
|
||||||
size = 10
|
|
||||||
font_data = ExtResource( 3 )
|
|
||||||
|
|
||||||
[node name="UI" type="Node2D"]
|
|
||||||
|
|
||||||
[node name="ItemBackground" type="ColorRect" parent="."]
|
|
||||||
anchor_right = 0.058
|
|
||||||
margin_left = 8.0
|
|
||||||
margin_top = 224.0
|
|
||||||
margin_right = 120.0
|
|
||||||
margin_bottom = 384.0
|
|
||||||
rect_pivot_offset = Vector2( 0, 32 )
|
|
||||||
color = Color( 0.403922, 0.403922, 0.403922, 1 )
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="SaveGameButton" type="Button" parent="ItemBackground"]
|
|
||||||
margin_left = 8.0
|
|
||||||
margin_top = 120.0
|
|
||||||
margin_right = 48.0
|
|
||||||
margin_bottom = 152.0
|
|
||||||
custom_fonts/font = SubResource( 1 )
|
|
||||||
text = "存档"
|
|
||||||
script = ExtResource( 1 )
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="LoadGameButton" type="Button" parent="ItemBackground"]
|
|
||||||
margin_left = 64.0
|
|
||||||
margin_top = 120.0
|
|
||||||
margin_right = 104.0
|
|
||||||
margin_bottom = 152.0
|
|
||||||
custom_fonts/font = SubResource( 1 )
|
|
||||||
text = "读档"
|
|
||||||
script = ExtResource( 4 )
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="LevelBackground" type="ColorRect" parent="."]
|
|
||||||
margin_left = 16.0
|
|
||||||
margin_top = 32.0
|
|
||||||
margin_right = 120.0
|
|
||||||
margin_bottom = 56.0
|
|
||||||
color = Color( 0.403922, 0.403922, 0.403922, 1 )
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="LevelLabel" type="Label" parent="LevelBackground"]
|
|
||||||
margin_right = 104.0
|
|
||||||
margin_bottom = 24.0
|
|
||||||
custom_fonts/font = SubResource( 2 )
|
|
||||||
text = "魔塔 第1层"
|
|
||||||
align = 1
|
|
||||||
valign = 1
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="WeaponBackground" type="ColorRect" parent="."]
|
|
||||||
margin_left = 552.0
|
|
||||||
margin_top = 32.0
|
|
||||||
margin_right = 656.0
|
|
||||||
margin_bottom = 72.0
|
|
||||||
color = Color( 0.403922, 0.403922, 0.403922, 1 )
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="WeaponLabel" type="Label" parent="WeaponBackground"]
|
|
||||||
margin_left = 8.0
|
|
||||||
margin_right = 56.0
|
|
||||||
margin_bottom = 40.0
|
|
||||||
custom_fonts/font = SubResource( 3 )
|
|
||||||
custom_colors/font_color = Color( 0.952941, 0.776471, 0.658824, 1 )
|
|
||||||
text = "神圣剑"
|
|
||||||
align = 1
|
|
||||||
valign = 1
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="WeaponSprite" type="Sprite" parent="WeaponBackground"]
|
|
||||||
position = Vector2( 80, 20 )
|
|
||||||
texture = ExtResource( 2 )
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 224, 448, 32, 32 )
|
|
||||||
|
|
||||||
[node name="ShieldBackground" type="ColorRect" parent="."]
|
|
||||||
margin_left = 552.0
|
|
||||||
margin_top = 88.0
|
|
||||||
margin_right = 656.0
|
|
||||||
margin_bottom = 128.0
|
|
||||||
color = Color( 0.403922, 0.403922, 0.403922, 1 )
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="ShieldLabel" type="Label" parent="ShieldBackground"]
|
|
||||||
margin_left = 8.0
|
|
||||||
margin_right = 56.0
|
|
||||||
margin_bottom = 40.0
|
|
||||||
custom_fonts/font = SubResource( 3 )
|
|
||||||
custom_colors/font_color = Color( 0.815686, 0.803922, 0.992157, 1 )
|
|
||||||
text = "神圣盾"
|
|
||||||
align = 1
|
|
||||||
valign = 1
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="ShieldSprite" type="Sprite" parent="ShieldBackground"]
|
|
||||||
position = Vector2( 80, 20 )
|
|
||||||
texture = ExtResource( 2 )
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 256, 448, 32, 32 )
|
|
||||||
|
|
||||||
[node name="KeyBackground" type="ColorRect" parent="."]
|
|
||||||
margin_left = 552.0
|
|
||||||
margin_top = 144.0
|
|
||||||
margin_right = 656.0
|
|
||||||
margin_bottom = 224.0
|
|
||||||
color = Color( 0.403922, 0.403922, 0.403922, 1 )
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="Sprite" type="Sprite" parent="KeyBackground"]
|
|
||||||
position = Vector2( 15, 26 )
|
|
||||||
scale = Vector2( 0.75, 0.75 )
|
|
||||||
texture = ExtResource( 2 )
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 96, 448, 32, 32 )
|
|
||||||
|
|
||||||
[node name="YellowKeyCountLabel" type="Label" parent="KeyBackground"]
|
|
||||||
margin_left = 28.0
|
|
||||||
margin_top = 14.0
|
|
||||||
margin_right = 52.0
|
|
||||||
margin_bottom = 38.0
|
|
||||||
custom_fonts/font = SubResource( 4 )
|
|
||||||
text = "0"
|
|
||||||
valign = 1
|
|
||||||
autowrap = true
|
|
||||||
clip_text = true
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="Sprite2" type="Sprite" parent="KeyBackground"]
|
|
||||||
position = Vector2( 64, 26 )
|
|
||||||
scale = Vector2( 0.75, 0.75 )
|
|
||||||
texture = ExtResource( 2 )
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 128, 448, 32, 32 )
|
|
||||||
|
|
||||||
[node name="BlueKeyCountLabel" type="Label" parent="KeyBackground"]
|
|
||||||
margin_left = 76.0
|
|
||||||
margin_top = 14.0
|
|
||||||
margin_right = 100.0
|
|
||||||
margin_bottom = 38.0
|
|
||||||
custom_fonts/font = SubResource( 4 )
|
|
||||||
text = "0"
|
|
||||||
valign = 1
|
|
||||||
autowrap = true
|
|
||||||
clip_text = true
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="Sprite3" type="Sprite" parent="KeyBackground"]
|
|
||||||
position = Vector2( 15, 60 )
|
|
||||||
scale = Vector2( 0.75, 0.75 )
|
|
||||||
texture = ExtResource( 2 )
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 160, 448, 32, 32 )
|
|
||||||
|
|
||||||
[node name="RedKeyCountLabel" type="Label" parent="KeyBackground"]
|
|
||||||
margin_left = 27.0
|
|
||||||
margin_top = 48.0
|
|
||||||
margin_right = 51.0
|
|
||||||
margin_bottom = 72.0
|
|
||||||
custom_fonts/font = SubResource( 4 )
|
|
||||||
text = "0"
|
|
||||||
valign = 1
|
|
||||||
autowrap = true
|
|
||||||
clip_text = true
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="Sprite4" type="Sprite" parent="KeyBackground"]
|
|
||||||
position = Vector2( 66, 60 )
|
|
||||||
scale = Vector2( 0.75, 0.75 )
|
|
||||||
texture = ExtResource( 2 )
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 192, 448, 32, 32 )
|
|
||||||
|
|
||||||
[node name="GreenKeyCountLabel" type="Label" parent="KeyBackground"]
|
|
||||||
margin_left = 78.0
|
|
||||||
margin_top = 48.0
|
|
||||||
margin_right = 102.0
|
|
||||||
margin_bottom = 72.0
|
|
||||||
custom_fonts/font = SubResource( 4 )
|
|
||||||
text = "0"
|
|
||||||
valign = 1
|
|
||||||
autowrap = true
|
|
||||||
clip_text = true
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="MonsterInfoBackground" type="ColorRect" parent="."]
|
|
||||||
margin_left = 552.0
|
|
||||||
margin_top = 240.0
|
|
||||||
margin_right = 656.0
|
|
||||||
margin_bottom = 384.0
|
|
||||||
color = Color( 0.403922, 0.403922, 0.403922, 1 )
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="MoneySprite" type="Sprite" parent="."]
|
|
||||||
position = Vector2( 24, 184 )
|
|
||||||
texture = ExtResource( 2 )
|
|
||||||
normal_map = SubResource( 6 )
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 96, 480, 32, 32 )
|
|
||||||
|
|
||||||
[node name="MoneyBackground" type="ColorRect" parent="MoneySprite"]
|
|
||||||
margin_left = 24.0
|
|
||||||
margin_top = -8.0
|
|
||||||
margin_right = 96.0
|
|
||||||
margin_bottom = 8.0
|
|
||||||
color = Color( 0.403922, 0.403922, 0.403922, 1 )
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="MoneyLabel" type="Label" parent="MoneySprite/MoneyBackground"]
|
|
||||||
margin_right = 72.0
|
|
||||||
margin_bottom = 16.0
|
|
||||||
custom_fonts/font = SubResource( 7 )
|
|
||||||
text = "0"
|
|
||||||
align = 2
|
|
||||||
valign = 1
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="DefSprite" type="Sprite" parent="."]
|
|
||||||
position = Vector2( 24, 152 )
|
|
||||||
texture = ExtResource( 2 )
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 192, 416, 32, 32 )
|
|
||||||
|
|
||||||
[node name="DefBackground" type="ColorRect" parent="DefSprite"]
|
|
||||||
margin_left = 24.0
|
|
||||||
margin_top = -8.0
|
|
||||||
margin_right = 96.0
|
|
||||||
margin_bottom = 8.0
|
|
||||||
color = Color( 0.403922, 0.403922, 0.403922, 1 )
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="DefLabel" type="Label" parent="DefSprite/DefBackground"]
|
|
||||||
margin_right = 72.0
|
|
||||||
margin_bottom = 16.0
|
|
||||||
custom_fonts/font = SubResource( 8 )
|
|
||||||
text = "10"
|
|
||||||
align = 2
|
|
||||||
valign = 1
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="AtkSprite" type="Sprite" parent="."]
|
|
||||||
position = Vector2( 24, 120 )
|
|
||||||
texture = ExtResource( 2 )
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 192, 384, 32, 32 )
|
|
||||||
|
|
||||||
[node name="AtkBackground" type="ColorRect" parent="AtkSprite"]
|
|
||||||
margin_left = 24.0
|
|
||||||
margin_top = -8.0
|
|
||||||
margin_right = 96.0
|
|
||||||
margin_bottom = 8.0
|
|
||||||
color = Color( 0.403922, 0.403922, 0.403922, 1 )
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="AtkLabel" type="Label" parent="AtkSprite/AtkBackground"]
|
|
||||||
margin_right = 72.0
|
|
||||||
margin_bottom = 16.0
|
|
||||||
custom_fonts/font = SubResource( 9 )
|
|
||||||
text = "10"
|
|
||||||
align = 2
|
|
||||||
valign = 1
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="HpSprite" type="Sprite" parent="."]
|
|
||||||
position = Vector2( 24, 88 )
|
|
||||||
texture = ExtResource( 2 )
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2( 96, 416, 32, 32 )
|
|
||||||
|
|
||||||
[node name="HpBackground" type="ColorRect" parent="HpSprite"]
|
|
||||||
margin_left = 24.0
|
|
||||||
margin_top = -8.0
|
|
||||||
margin_right = 96.0
|
|
||||||
margin_bottom = 8.0
|
|
||||||
color = Color( 0.403922, 0.403922, 0.403922, 1 )
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="HpLabel" type="Label" parent="HpSprite/HpBackground"]
|
|
||||||
margin_right = 72.0
|
|
||||||
margin_bottom = 16.0
|
|
||||||
custom_fonts/font = SubResource( 10 )
|
|
||||||
text = "1000"
|
|
||||||
align = 2
|
|
||||||
valign = 1
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
[connection signal="pressed" from="ItemBackground/SaveGameButton" to="ItemBackground/SaveGameButton" method="_on_SaveGameButton_pressed"]
|
|
||||||
[connection signal="pressed" from="ItemBackground/LoadGameButton" to="ItemBackground/LoadGameButton" method="_on_LoadGameButton_pressed"]
|
|
@ -1,139 +0,0 @@
|
|||||||
[gd_scene load_steps=9 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://images/mota_tileset.tres" type="TileSet" id=1]
|
|
||||||
[ext_resource path="res://scenes/Door.tscn" type="PackedScene" id=2]
|
|
||||||
[ext_resource path="res://scripts/NavigationTileMap.gd" type="Script" id=3]
|
|
||||||
[ext_resource path="res://scenes/Key.tscn" type="PackedScene" id=4]
|
|
||||||
[ext_resource path="res://scenes/Elixirs.tscn" type="PackedScene" id=6]
|
|
||||||
[ext_resource path="res://scenes/Monster.tscn" type="PackedScene" id=7]
|
|
||||||
[ext_resource path="res://scenes/Gem.tscn" type="PackedScene" id=8]
|
|
||||||
[ext_resource path="res://scenes/Stairs.tscn" type="PackedScene" id=9]
|
|
||||||
|
|
||||||
[node name="Floor1" type="Node2D"]
|
|
||||||
|
|
||||||
[node name="NavigationTileMap" type="TileMap" parent="."]
|
|
||||||
tile_set = ExtResource( 1 )
|
|
||||||
cell_size = Vector2( 32, 32 )
|
|
||||||
collision_mask = 2147483649
|
|
||||||
format = 1
|
|
||||||
tile_data = PoolIntArray( 65541, 2, 0, 65542, 2, 0, 65543, 2, 0, 65544, 2, 0, 65545, 2, 0, 65546, 2, 0, 65547, 2, 0, 65548, 2, 0, 65549, 2, 0, 65550, 2, 0, 65551, 2, 0, 131087, 2, 0, 196613, 2, 0, 196614, 2, 0, 196615, 2, 0, 196616, 2, 0, 196617, 2, 0, 196619, 2, 0, 196620, 2, 0, 196621, 2, 0, 196623, 2, 0, 262149, 2, 0, 262150, 2, 0, 262151, 2, 0, 262153, 2, 0, 262155, 2, 0, 262156, 2, 0, 262157, 2, 0, 262159, 2, 0, 327686, 2, 0, 327689, 2, 0, 327693, 2, 0, 327695, 2, 0, 393221, 2, 0, 393222, 2, 0, 393223, 2, 0, 393225, 2, 0, 393226, 2, 0, 393227, 2, 0, 393228, 2, 0, 393229, 2, 0, 393231, 2, 0, 458757, 2, 0, 458758, 2, 0, 458759, 2, 0, 458761, 2, 0, 458767, 2, 0, 524294, 2, 0, 524297, 2, 0, 524298, 2, 0, 524299, 2, 0, 524300, 2, 0, 524301, 2, 0, 524302, 2, 0, 524303, 2, 0, 589829, 2, 0, 589830, 2, 0, 589831, 2, 0, 589834, 2, 0, 589838, 2, 0, 655365, 2, 0, 655366, 2, 0, 655367, 2, 0, 655369, 2, 0, 655370, 2, 0, 655371, 2, 0, 655373, 2, 0, 655374, 2, 0, 655375, 2, 0, 720901, 2, 0, 720902, 2, 0, 720903, 2, 0, 720905, 2, 0, 720906, 2, 0, 720907, 2, 0, 720909, 2, 0, 720910, 2, 0, 720911, 2, 0 )
|
|
||||||
script = ExtResource( 3 )
|
|
||||||
|
|
||||||
[node name="Item" type="Node2D" parent="."]
|
|
||||||
|
|
||||||
[node name="ElixirsSprite" parent="Item" instance=ExtResource( 6 )]
|
|
||||||
position = Vector2( 176, 368 )
|
|
||||||
elixirs_value = 50
|
|
||||||
|
|
||||||
[node name="ElixirsSprite2" parent="Item" instance=ExtResource( 6 )]
|
|
||||||
position = Vector2( 176, 336 )
|
|
||||||
elixirs_value = 50
|
|
||||||
|
|
||||||
[node name="ElixirsSprite5" parent="Item" instance=ExtResource( 6 )]
|
|
||||||
position = Vector2( 176, 112 )
|
|
||||||
elixirs_value = 50
|
|
||||||
|
|
||||||
[node name="ElixirsSprite3" parent="Item" instance=ExtResource( 6 )]
|
|
||||||
position = Vector2( 400, 144 )
|
|
||||||
elixirs_value = 50
|
|
||||||
|
|
||||||
[node name="ElixirsSprite4" parent="Item" instance=ExtResource( 6 )]
|
|
||||||
position = Vector2( 464, 368 )
|
|
||||||
region_rect = Rect2( 128, 416, 32, 32 )
|
|
||||||
elixirs_color = 1
|
|
||||||
elixirs_value = 200
|
|
||||||
|
|
||||||
[node name="DoorSprite" parent="Item" instance=ExtResource( 2 )]
|
|
||||||
position = Vector2( 336, 304 )
|
|
||||||
|
|
||||||
[node name="DoorSprite2" parent="Item" instance=ExtResource( 2 )]
|
|
||||||
position = Vector2( 208, 272 )
|
|
||||||
|
|
||||||
[node name="DoorSprite3" parent="Item" instance=ExtResource( 2 )]
|
|
||||||
position = Vector2( 208, 176 )
|
|
||||||
|
|
||||||
[node name="DoorSprite4" parent="Item" instance=ExtResource( 2 )]
|
|
||||||
position = Vector2( 272, 112 )
|
|
||||||
|
|
||||||
[node name="DoorSprite5" parent="Item" instance=ExtResource( 2 )]
|
|
||||||
position = Vector2( 336, 208 )
|
|
||||||
|
|
||||||
[node name="DoorSprite6" parent="Item" instance=ExtResource( 2 )]
|
|
||||||
position = Vector2( 432, 176 )
|
|
||||||
|
|
||||||
[node name="DoorSprite7" parent="Item" instance=ExtResource( 2 )]
|
|
||||||
position = Vector2( 464, 304 )
|
|
||||||
|
|
||||||
[node name="KeySprite" parent="Item" instance=ExtResource( 4 )]
|
|
||||||
position = Vector2( 240, 368 )
|
|
||||||
|
|
||||||
[node name="KeySprite2" parent="Item" instance=ExtResource( 4 )]
|
|
||||||
position = Vector2( 240, 336 )
|
|
||||||
|
|
||||||
[node name="KeySprite5" parent="Item" instance=ExtResource( 4 )]
|
|
||||||
position = Vector2( 304, 336 )
|
|
||||||
|
|
||||||
[node name="KeySprite3" parent="Item" instance=ExtResource( 4 )]
|
|
||||||
position = Vector2( 176, 240 )
|
|
||||||
|
|
||||||
[node name="KeySprite4" parent="Item" instance=ExtResource( 4 )]
|
|
||||||
position = Vector2( 400, 112 )
|
|
||||||
|
|
||||||
[node name="MonsterSprite" parent="Item" instance=ExtResource( 7 )]
|
|
||||||
position = Vector2( 208, 144 )
|
|
||||||
animation = "skeleton"
|
|
||||||
frame = 1
|
|
||||||
|
|
||||||
[node name="MonsterSprite9" parent="Item" instance=ExtResource( 7 )]
|
|
||||||
position = Vector2( 272, 48 )
|
|
||||||
animation = "redSlime"
|
|
||||||
frame = 1
|
|
||||||
|
|
||||||
[node name="MonsterSprite10" parent="Item" instance=ExtResource( 7 )]
|
|
||||||
position = Vector2( 240, 48 )
|
|
||||||
animation = "greenSlime"
|
|
||||||
|
|
||||||
[node name="MonsterSprite11" parent="Item" instance=ExtResource( 7 )]
|
|
||||||
position = Vector2( 304, 48 )
|
|
||||||
animation = "greenSlime"
|
|
||||||
frame = 1
|
|
||||||
|
|
||||||
[node name="MonsterSprite2" parent="Item" instance=ExtResource( 7 )]
|
|
||||||
position = Vector2( 208, 240 )
|
|
||||||
animation = "skeletonSoilder"
|
|
||||||
frame = 1
|
|
||||||
|
|
||||||
[node name="MonsterSprite3" parent="Item" instance=ExtResource( 7 )]
|
|
||||||
position = Vector2( 464, 336 )
|
|
||||||
frame = 1
|
|
||||||
|
|
||||||
[node name="MonsterSprite6" parent="Item" instance=ExtResource( 7 )]
|
|
||||||
position = Vector2( 368, 208 )
|
|
||||||
|
|
||||||
[node name="MonsterSprite7" parent="Item" instance=ExtResource( 7 )]
|
|
||||||
position = Vector2( 432, 208 )
|
|
||||||
|
|
||||||
[node name="MonsterSprite8" parent="Item" instance=ExtResource( 7 )]
|
|
||||||
position = Vector2( 400, 208 )
|
|
||||||
animation = "bluePriest"
|
|
||||||
|
|
||||||
[node name="MonsterSprite4" parent="Item" instance=ExtResource( 7 )]
|
|
||||||
position = Vector2( 432, 368 )
|
|
||||||
animation = "greenSlime"
|
|
||||||
frame = 1
|
|
||||||
|
|
||||||
[node name="MonsterSprite5" parent="Item" instance=ExtResource( 7 )]
|
|
||||||
position = Vector2( 496, 368 )
|
|
||||||
animation = "greenSlime"
|
|
||||||
frame = 1
|
|
||||||
|
|
||||||
[node name="GemSprite" parent="Item" instance=ExtResource( 8 )]
|
|
||||||
position = Vector2( 368, 112 )
|
|
||||||
region_rect = Rect2( 96, 384, 32, 32 )
|
|
||||||
gem_color = 1
|
|
||||||
|
|
||||||
[node name="GemSprite2" parent="Item" instance=ExtResource( 8 )]
|
|
||||||
position = Vector2( 368, 144 )
|
|
||||||
|
|
||||||
[node name="StairsSprite" parent="Item" instance=ExtResource( 9 )]
|
|
||||||
player_init_position = Vector2( 208, 48 )
|
|
@ -1,103 +0,0 @@
|
|||||||
[gd_scene load_steps=8 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://scripts/NavigationTileMap.gd" type="Script" id=1]
|
|
||||||
[ext_resource path="res://images/mota_tileset.tres" type="TileSet" id=2]
|
|
||||||
[ext_resource path="res://scenes/Stairs.tscn" type="PackedScene" id=3]
|
|
||||||
[ext_resource path="res://scenes/Monster.tscn" type="PackedScene" id=4]
|
|
||||||
[ext_resource path="res://scenes/Door.tscn" type="PackedScene" id=5]
|
|
||||||
[ext_resource path="res://scenes/Elixirs.tscn" type="PackedScene" id=6]
|
|
||||||
[ext_resource path="res://scenes/Key.tscn" type="PackedScene" id=7]
|
|
||||||
|
|
||||||
[node name="Floor2" type="Node2D"]
|
|
||||||
|
|
||||||
[node name="NavigationTileMap" type="TileMap" parent="."]
|
|
||||||
tile_set = ExtResource( 2 )
|
|
||||||
cell_size = Vector2( 32, 32 )
|
|
||||||
format = 1
|
|
||||||
tile_data = PoolIntArray( 65541, 2, 0, 65542, 2, 0, 65543, 2, 0, 65544, 2, 0, 65545, 2, 0, 65546, 2, 0, 65547, 2, 0, 65548, 2, 0, 65549, 2, 0, 65550, 2, 0, 65551, 2, 0, 131077, 2, 0, 131078, 2, 0, 131081, 2, 0, 131082, 2, 0, 131083, 2, 0, 131084, 2, 0, 131085, 2, 0, 196613, 2, 0, 196619, 2, 0, 262149, 2, 0, 262151, 2, 0, 262152, 2, 0, 262154, 2, 0, 262155, 2, 0, 262156, 2, 0, 262158, 2, 0, 262159, 2, 0, 327685, 2, 0, 327687, 2, 0, 327688, 2, 0, 327689, 2, 0, 327690, 2, 0, 327691, 2, 0, 327692, 2, 0, 327693, 2, 0, 327694, 2, 0, 327695, 2, 0, 393221, 2, 0, 393226, 2, 0, 393227, 2, 0, 393228, 2, 0, 458757, 2, 0, 458758, 2, 0, 458759, 2, 0, 458760, 2, 0, 458762, 2, 0, 458763, 2, 0, 458764, 2, 0, 458766, 2, 0, 458767, 2, 0, 524293, 2, 0, 524295, 2, 0, 524296, 2, 0, 524297, 2, 0, 524298, 2, 0, 524299, 2, 0, 524300, 2, 0, 524301, 2, 0, 524302, 2, 0, 524303, 2, 0, 589829, 2, 0, 589834, 2, 0, 589835, 2, 0, 589836, 2, 0, 655365, 2, 0, 655367, 2, 0, 655368, 2, 0, 655370, 2, 0, 655371, 2, 0, 655372, 2, 0, 655374, 2, 0, 655375, 2, 0, 720901, 2, 0, 720903, 2, 0, 720904, 2, 0, 720905, 2, 0, 720906, 2, 0, 720907, 2, 0, 720908, 2, 0, 720909, 2, 0, 720910, 2, 0, 720911, 2, 0 )
|
|
||||||
script = ExtResource( 1 )
|
|
||||||
|
|
||||||
[node name="Item" type="Node2D" parent="."]
|
|
||||||
|
|
||||||
[node name="MonsterSprite" parent="Item" instance=ExtResource( 4 )]
|
|
||||||
position = Vector2( 336, 80 )
|
|
||||||
animation = "blueGuard"
|
|
||||||
|
|
||||||
[node name="MonsterSprite2" parent="Item" instance=ExtResource( 4 )]
|
|
||||||
position = Vector2( 400, 80 )
|
|
||||||
animation = "blueGuard"
|
|
||||||
|
|
||||||
[node name="KeySprite" parent="Item" instance=ExtResource( 7 )]
|
|
||||||
position = Vector2( 240, 176 )
|
|
||||||
|
|
||||||
[node name="KeySprite3" parent="Item" instance=ExtResource( 7 )]
|
|
||||||
position = Vector2( 272, 176 )
|
|
||||||
|
|
||||||
[node name="KeySprite2" parent="Item" instance=ExtResource( 7 )]
|
|
||||||
position = Vector2( 240, 144 )
|
|
||||||
|
|
||||||
[node name="DoorSprite" parent="Item" instance=ExtResource( 5 )]
|
|
||||||
position = Vector2( 304, 176 )
|
|
||||||
region_rect = Rect2( 288, 480, 32, 32 )
|
|
||||||
door_type = 3
|
|
||||||
|
|
||||||
[node name="ElixirsSprite" parent="Item" instance=ExtResource( 6 )]
|
|
||||||
position = Vector2( 240, 368 )
|
|
||||||
region_rect = Rect2( 128, 416, 32, 32 )
|
|
||||||
elixirs_color = 1
|
|
||||||
|
|
||||||
[node name="ElixirsSprite3" parent="Item" instance=ExtResource( 6 )]
|
|
||||||
position = Vector2( 240, 336 )
|
|
||||||
region_rect = Rect2( 128, 416, 32, 32 )
|
|
||||||
elixirs_color = 1
|
|
||||||
|
|
||||||
[node name="ElixirsSprite2" parent="Item" instance=ExtResource( 6 )]
|
|
||||||
position = Vector2( 272, 368 )
|
|
||||||
region_rect = Rect2( 128, 416, 32, 32 )
|
|
||||||
elixirs_color = 1
|
|
||||||
|
|
||||||
[node name="DoorSprite2" parent="Item" instance=ExtResource( 5 )]
|
|
||||||
position = Vector2( 304, 272 )
|
|
||||||
region_rect = Rect2( 288, 480, 32, 32 )
|
|
||||||
door_type = 3
|
|
||||||
enabled = false
|
|
||||||
|
|
||||||
[node name="DoorSprite8" parent="Item" instance=ExtResource( 5 )]
|
|
||||||
position = Vector2( 240, 48 )
|
|
||||||
region_rect = Rect2( 224, 480, 32, 32 )
|
|
||||||
door_type = 1
|
|
||||||
|
|
||||||
[node name="DoorSprite7" parent="Item" instance=ExtResource( 5 )]
|
|
||||||
position = Vector2( 208, 240 )
|
|
||||||
region_rect = Rect2( 0, 512, 32, 32 )
|
|
||||||
door_type = 4
|
|
||||||
enabled = false
|
|
||||||
|
|
||||||
[node name="DoorSprite3" parent="Item" instance=ExtResource( 5 )]
|
|
||||||
position = Vector2( 304, 368 )
|
|
||||||
region_rect = Rect2( 288, 480, 32, 32 )
|
|
||||||
door_type = 3
|
|
||||||
|
|
||||||
[node name="DoorSprite4" parent="Item" instance=ExtResource( 5 )]
|
|
||||||
position = Vector2( 432, 368 )
|
|
||||||
region_rect = Rect2( 288, 480, 32, 32 )
|
|
||||||
door_type = 3
|
|
||||||
|
|
||||||
[node name="DoorSprite5" parent="Item" instance=ExtResource( 5 )]
|
|
||||||
position = Vector2( 432, 272 )
|
|
||||||
region_rect = Rect2( 288, 480, 32, 32 )
|
|
||||||
door_type = 3
|
|
||||||
|
|
||||||
[node name="DoorSprite6" parent="Item" instance=ExtResource( 5 )]
|
|
||||||
position = Vector2( 432, 176 )
|
|
||||||
region_rect = Rect2( 288, 480, 32, 32 )
|
|
||||||
door_type = 3
|
|
||||||
|
|
||||||
[node name="StairsSprite" parent="Item" instance=ExtResource( 3 )]
|
|
||||||
region_rect = Rect2( 64, 512, 32, 32 )
|
|
||||||
stairs_type = 1
|
|
||||||
player_init_position = Vector2( 176, 80 )
|
|
||||||
|
|
||||||
[node name="StairsSprite2" parent="Item" instance=ExtResource( 3 )]
|
|
||||||
position = Vector2( 176, 368 )
|
|
||||||
player_init_position = Vector2( 176, 336 )
|
|
@ -1,36 +0,0 @@
|
|||||||
extends AudioStreamPlayer2D
|
|
||||||
|
|
||||||
onready var attack = preload("res://sounds/attack.ogg")
|
|
||||||
|
|
||||||
onready var bomb = preload("res://sounds/bomb.ogg")
|
|
||||||
|
|
||||||
onready var center_fly = preload("res://sounds/centerFly.ogg")
|
|
||||||
|
|
||||||
onready var door = preload("res://sounds/door.ogg")
|
|
||||||
|
|
||||||
onready var equip = preload("res://sounds/equip.ogg")
|
|
||||||
|
|
||||||
onready var f = preload("res://sounds/floor.ogg")
|
|
||||||
|
|
||||||
onready var item = preload("res://sounds/item.ogg")
|
|
||||||
|
|
||||||
onready var jump = preload("res://sounds/jump.ogg")
|
|
||||||
|
|
||||||
onready var pickaxe = preload("res://sounds/pickaxe.ogg")
|
|
||||||
|
|
||||||
onready var zone = preload("res://sounds/zone.ogg")
|
|
||||||
|
|
||||||
func play_door():
|
|
||||||
stream = door
|
|
||||||
play()
|
|
||||||
|
|
||||||
func play_item():
|
|
||||||
stream = item
|
|
||||||
play()
|
|
||||||
|
|
||||||
func play_attack():
|
|
||||||
if playing:
|
|
||||||
return
|
|
||||||
pitch_scale = 1.5
|
|
||||||
stream = attack
|
|
||||||
play()
|
|
@ -1,48 +0,0 @@
|
|||||||
extends Tween
|
|
||||||
|
|
||||||
class_name ArrayTween
|
|
||||||
|
|
||||||
var index = 0
|
|
||||||
|
|
||||||
var values : Array
|
|
||||||
|
|
||||||
# 单个节点动画时间
|
|
||||||
export var duration: float = 1.0
|
|
||||||
# 动画步进回调
|
|
||||||
signal array_value_step(step)
|
|
||||||
# 所有节点动画播放完成
|
|
||||||
signal array_completed
|
|
||||||
|
|
||||||
func _ready():
|
|
||||||
connect("tween_completed",self,"on_tween_completed")
|
|
||||||
pass
|
|
||||||
|
|
||||||
# 使用节点进行动画
|
|
||||||
func interpolate_array(values:Array) -> void:
|
|
||||||
if values.size() < 2:
|
|
||||||
return
|
|
||||||
if is_active():
|
|
||||||
stop_all()
|
|
||||||
self.index = 0
|
|
||||||
self.values = values
|
|
||||||
play_step()
|
|
||||||
|
|
||||||
# 播放其中一节
|
|
||||||
func play_step():
|
|
||||||
var start_value = values[index]
|
|
||||||
var end_value = values[index + 1]
|
|
||||||
self.interpolate_method(self,"on_step",start_value,end_value,duration)
|
|
||||||
self.start()
|
|
||||||
|
|
||||||
# 程序内步进回调
|
|
||||||
func on_step(step):
|
|
||||||
emit_signal("array_value_step",step)
|
|
||||||
pass
|
|
||||||
|
|
||||||
# 动画完成回调
|
|
||||||
func on_tween_completed(object: Object, key: NodePath):
|
|
||||||
if index + 2 < values.size():
|
|
||||||
index += 1
|
|
||||||
play_step()
|
|
||||||
else:
|
|
||||||
emit_signal("array_completed")
|
|
@ -1,8 +0,0 @@
|
|||||||
extends AudioStreamPlayer2D
|
|
||||||
|
|
||||||
class_name BgmAudioPlayer
|
|
||||||
|
|
||||||
func _ready():
|
|
||||||
stream = load("res://sounds/bgm.ogg")
|
|
||||||
playing = true
|
|
||||||
volume_db -= 20
|
|
@ -1,31 +0,0 @@
|
|||||||
tool
|
|
||||||
extends Sprite
|
|
||||||
|
|
||||||
class_name DoorSprite
|
|
||||||
|
|
||||||
# 门类型
|
|
||||||
enum DoorType { Yellow,Blue,Red,Iron,Wall }
|
|
||||||
|
|
||||||
export(DoorType) var door_type setget set_door_type
|
|
||||||
|
|
||||||
# 是否被禁用
|
|
||||||
export var enabled : bool = true
|
|
||||||
|
|
||||||
# 默认数据初始化
|
|
||||||
func _init():
|
|
||||||
self.texture = load("res://images/mota.png")
|
|
||||||
self.region_enabled = true
|
|
||||||
|
|
||||||
func set_door_type(value):
|
|
||||||
door_type = value
|
|
||||||
match value:
|
|
||||||
DoorType.Yellow:
|
|
||||||
region_rect = Rect2(192,480,32,32)
|
|
||||||
DoorType.Blue:
|
|
||||||
region_rect = Rect2(224,480,32,32)
|
|
||||||
DoorType.Red:
|
|
||||||
region_rect = Rect2(256,480,32,32)
|
|
||||||
DoorType.Iron:
|
|
||||||
region_rect = Rect2(288,480,32,32)
|
|
||||||
DoorType.Wall:
|
|
||||||
region_rect = Rect2(0,512,32,32)
|
|
@ -1,28 +0,0 @@
|
|||||||
extends StaticBody2D
|
|
||||||
|
|
||||||
class_name DoorStaticBody2D
|
|
||||||
|
|
||||||
onready var door_sprite : DoorSprite = get_parent()
|
|
||||||
|
|
||||||
func on_player_touched(player):
|
|
||||||
if not door_sprite.enabled:
|
|
||||||
return
|
|
||||||
match door_sprite.door_type:
|
|
||||||
DoorSprite.DoorType.Yellow:
|
|
||||||
if GameArchiveManager.player_info.yellow_key <= 0:
|
|
||||||
return
|
|
||||||
GameArchiveManager.player_info.yellow_key -= 1
|
|
||||||
$"/root/Main/UI/KeyBackground/YellowKeyCountLabel".text = GameArchiveManager.player_info.yellow_key as String
|
|
||||||
DoorSprite.DoorType.Blue:
|
|
||||||
if GameArchiveManager.player_info.blue_key <= 0:
|
|
||||||
return
|
|
||||||
GameArchiveManager.player_info.blue_key -= 1
|
|
||||||
$"/root/Main/UI/KeyBackground/BlueKeyCountLabel".text = GameArchiveManager.player_info.blue_key as String
|
|
||||||
DoorSprite.DoorType.Red:
|
|
||||||
if GameArchiveManager.player_info.red_key <= 0:
|
|
||||||
return
|
|
||||||
GameArchiveManager.player_info.red_key -= 1
|
|
||||||
$"/root/Main/UI/KeyBackground/RedKeyCountLabel".text = GameArchiveManager.player_info.red_key as String
|
|
||||||
door_sprite.queue_free()
|
|
||||||
AffectAudioPlayer.play_door()
|
|
||||||
GameArchiveManager.add_used_item(door_sprite.get_path())
|
|
@ -1,34 +0,0 @@
|
|||||||
tool
|
|
||||||
extends Sprite
|
|
||||||
|
|
||||||
class_name ElixirsSprite
|
|
||||||
|
|
||||||
# 药水颜色
|
|
||||||
enum ElixirsColor { Red,Blue,Gold }
|
|
||||||
|
|
||||||
export(ElixirsColor) var elixirs_color = ElixirsColor.Red setget set_elixirs_color
|
|
||||||
|
|
||||||
# 药剂回升血量
|
|
||||||
export var elixirs_value : int = 100
|
|
||||||
|
|
||||||
# 默认数据初始化
|
|
||||||
func _init():
|
|
||||||
self.texture = load("res://images/mota.png")
|
|
||||||
self.region_enabled = true
|
|
||||||
|
|
||||||
func set_elixirs_color(value):
|
|
||||||
elixirs_color = value
|
|
||||||
match value:
|
|
||||||
ElixirsColor.Red:
|
|
||||||
region_rect = Rect2(96,416,32,32)
|
|
||||||
ElixirsColor.Blue:
|
|
||||||
region_rect = Rect2(128,416,32,32)
|
|
||||||
ElixirsColor.Gold:
|
|
||||||
region_rect = Rect2(160,416,32,32)
|
|
||||||
|
|
||||||
func _on_Area2D_body_entered(body):
|
|
||||||
GameArchiveManager.player_info.hp += elixirs_value
|
|
||||||
$"/root/Main/UI/HpSprite/HpBackground/HpLabel".text = GameArchiveManager.player_info.hp as String
|
|
||||||
GameArchiveManager.add_used_item(get_path())
|
|
||||||
AffectAudioPlayer.play_item()
|
|
||||||
queue_free()
|
|
@ -1,171 +0,0 @@
|
|||||||
extends Node
|
|
||||||
|
|
||||||
const archive_image_path_prefix = "user://"
|
|
||||||
|
|
||||||
const archive_file_path = "user://mota.save"
|
|
||||||
|
|
||||||
# 当前玩家信息
|
|
||||||
var player_info = {
|
|
||||||
#英雄名称
|
|
||||||
"username" : "hero",
|
|
||||||
#英雄当前位置
|
|
||||||
"position" : Vector2.ZERO,
|
|
||||||
#英雄血量
|
|
||||||
"hp" : 1000,
|
|
||||||
# 英雄攻击力
|
|
||||||
"atk" : 10,
|
|
||||||
# 英雄防御力
|
|
||||||
"def" : 10,
|
|
||||||
#默认金钱
|
|
||||||
"money" : 0,
|
|
||||||
# 当前楼层
|
|
||||||
"now_floor" : 1,
|
|
||||||
# 去过的最大楼层
|
|
||||||
"max_floor" : 1,
|
|
||||||
# 去过的最小楼层
|
|
||||||
"min_floor" : 1,
|
|
||||||
# 黄钥匙数量
|
|
||||||
"yellow_key" : 0,
|
|
||||||
# 蓝钥匙数量
|
|
||||||
"blue_key" : 0,
|
|
||||||
# 红钥匙数量
|
|
||||||
"red_key" : 0,
|
|
||||||
# 绿色钥匙数量
|
|
||||||
"green_key" : 0,
|
|
||||||
# 被使用的道具
|
|
||||||
"used_items" : {}
|
|
||||||
}
|
|
||||||
|
|
||||||
# 增加已经使用的对象
|
|
||||||
func add_used_item(path:String) -> void:
|
|
||||||
if not player_info.has("used_items"):
|
|
||||||
player_info.used_items = {}
|
|
||||||
var k = player_info.now_floor as String
|
|
||||||
if not player_info.used_items.has(k):
|
|
||||||
player_info.used_items[k] = [path]
|
|
||||||
else:
|
|
||||||
player_info.used_items[k].append(path)
|
|
||||||
|
|
||||||
# 根据楼层查询被使用的道具
|
|
||||||
func get_used_item(f:int) -> Array:
|
|
||||||
if not player_info.has("used_items"):
|
|
||||||
return []
|
|
||||||
var k = f as String
|
|
||||||
if not player_info.used_items.has(k):
|
|
||||||
return []
|
|
||||||
else:
|
|
||||||
return player_info.used_items[k]
|
|
||||||
return []
|
|
||||||
|
|
||||||
# 保存存档
|
|
||||||
func save_to_index(index:int):
|
|
||||||
update_player_position()
|
|
||||||
var archives := get_archives() as Array
|
|
||||||
if index >= 0 and index < archives.size():
|
|
||||||
var archive = archives[index] as Dictionary
|
|
||||||
archive.update_time = OS.get_unix_time()
|
|
||||||
archive.screenshot_file_path = save_screenshot_to_file(index)
|
|
||||||
archive.player_info = self.player_info
|
|
||||||
else:
|
|
||||||
var archive = {}
|
|
||||||
archive.create_time = OS.get_unix_time()
|
|
||||||
archive.update_time = archive.create_time
|
|
||||||
archive.screenshot_file_path = save_screenshot_to_file(index)
|
|
||||||
archive.player_info = self.player_info
|
|
||||||
archives.append(archive)
|
|
||||||
save_archives(archives)
|
|
||||||
|
|
||||||
# 获取玩家对象
|
|
||||||
func get_player() -> PlayerKinematicBody2D:
|
|
||||||
return get_tree().get_nodes_in_group("player")[0] as PlayerKinematicBody2D
|
|
||||||
|
|
||||||
# 更新玩家位置
|
|
||||||
func update_player_position() -> void:
|
|
||||||
var player = get_player()
|
|
||||||
player_info.position = player.position
|
|
||||||
|
|
||||||
# 根据索引加载存档
|
|
||||||
func load_by_index(index:int) -> void:
|
|
||||||
var archive = get_archives()[index]
|
|
||||||
#加载楼层
|
|
||||||
var next_floor = GameFloorManager.load_by_floor(archive.player_info.now_floor)
|
|
||||||
#设置人物位置
|
|
||||||
self.player_info = archive.player_info
|
|
||||||
GameFloorManager.instance_player(self.player_info.position,next_floor)
|
|
||||||
var player = get_player()
|
|
||||||
player.position = self.player_info.position
|
|
||||||
#更新UI显示
|
|
||||||
update_floor_view()
|
|
||||||
update_hp_view()
|
|
||||||
update_key_view()
|
|
||||||
update_atk_view()
|
|
||||||
update_def_view()
|
|
||||||
update_money_view()
|
|
||||||
|
|
||||||
func update_money_view():
|
|
||||||
$"/root/Main/UI/MoneySprite/MoneyBackground/MoneyLabel".text = player_info.money as String
|
|
||||||
|
|
||||||
func update_def_view():
|
|
||||||
$"/root/Main/UI/DefSprite/DefBackground/DefLabel".text = player_info.def as String
|
|
||||||
|
|
||||||
# 更新共计界面视图
|
|
||||||
func update_atk_view():
|
|
||||||
$"/root/Main/UI/AtkSprite/AtkBackground/AtkLabel".text = player_info.atk as String
|
|
||||||
|
|
||||||
# 更新楼层UI显示
|
|
||||||
func update_floor_view():
|
|
||||||
$"/root/Main/UI/LevelBackground/LevelLabel".text = "魔塔 第%s层" % player_info.now_floor
|
|
||||||
|
|
||||||
# 更新人物血量
|
|
||||||
func update_hp_view():
|
|
||||||
$"/root/Main/UI/HpSprite/HpBackground/HpLabel".text = player_info.hp as String
|
|
||||||
|
|
||||||
# 更新钥匙数量显示
|
|
||||||
func update_key_view():
|
|
||||||
$"/root/Main/UI/KeyBackground/YellowKeyCountLabel".text = player_info.yellow_key as String
|
|
||||||
$"/root/Main/UI/KeyBackground/BlueKeyCountLabel".text = player_info.blue_key as String
|
|
||||||
$"/root/Main/UI/KeyBackground/RedKeyCountLabel".text = player_info.red_key as String
|
|
||||||
$"/root/Main/UI/KeyBackground/GreenKeyCountLabel".text = player_info.green_key as String
|
|
||||||
|
|
||||||
# 保存屏幕截图到本地
|
|
||||||
func save_screenshot_to_file(index:int) -> String:
|
|
||||||
var image = get_viewport().get_texture().get_data()
|
|
||||||
image.flip_y()
|
|
||||||
var image_path = "%s%s%s" % [archive_image_path_prefix,index,".png"]
|
|
||||||
var result = image.save_png(image_path)
|
|
||||||
if result != OK:
|
|
||||||
print("保存存档图片错误:",result)
|
|
||||||
return image_path
|
|
||||||
|
|
||||||
# 得到所有存档文件对象
|
|
||||||
func get_archives() -> Array:
|
|
||||||
var archive_file = File.new()
|
|
||||||
if not archive_file.file_exists(archive_file_path):
|
|
||||||
archive_file.close()
|
|
||||||
return []
|
|
||||||
var result = archive_file.open(archive_file_path,File.READ)
|
|
||||||
if result == OK:
|
|
||||||
return archive_file.get_var(true)
|
|
||||||
else:
|
|
||||||
archive_file.close()
|
|
||||||
return []
|
|
||||||
|
|
||||||
# 保存所有存档文件对象
|
|
||||||
func save_archives(archives:Array) -> void:
|
|
||||||
var archive_file = File.new()
|
|
||||||
var result = archive_file.open(archive_file_path,File.WRITE)
|
|
||||||
if result == OK:
|
|
||||||
archive_file.store_var(archives,true)
|
|
||||||
else:
|
|
||||||
print("保存游戏文件失败:",result)
|
|
||||||
archive_file.close()
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -1,50 +0,0 @@
|
|||||||
extends Node
|
|
||||||
|
|
||||||
const floor_file_path = "res://scenes/floors/Floor"
|
|
||||||
|
|
||||||
# 加载指定楼层
|
|
||||||
func load_by_floor(f:int) -> Node2D:
|
|
||||||
var root = get_tree().get_root().get_node("Main")
|
|
||||||
var next_floor = load("%s%s%s" % [floor_file_path,f,".tscn"]).instance() as Node2D
|
|
||||||
var used_items = GameArchiveManager.get_used_item(f)
|
|
||||||
root.get_node("Floor%s" % GameArchiveManager.player_info.now_floor).free()
|
|
||||||
root.add_child(next_floor)
|
|
||||||
for used_item in used_items:
|
|
||||||
var node = next_floor.get_node(used_item)
|
|
||||||
if node != null:
|
|
||||||
node.free()
|
|
||||||
GameArchiveManager.player_info.now_floor = f
|
|
||||||
return next_floor
|
|
||||||
|
|
||||||
# 加载上一层楼层
|
|
||||||
func load_added_floor():
|
|
||||||
var f = GameArchiveManager.player_info.now_floor
|
|
||||||
if f + 1 > 50:
|
|
||||||
return
|
|
||||||
var next_floor = load_by_floor(f + 1)
|
|
||||||
var stairs = get_tree().get_nodes_in_group("stairs")
|
|
||||||
if stairs.empty():
|
|
||||||
return
|
|
||||||
for s in stairs:
|
|
||||||
if s.stairs_type == StairsSprite.StairsType.Down:
|
|
||||||
instance_player(s.player_init_position,next_floor)
|
|
||||||
return
|
|
||||||
|
|
||||||
# 加载下一次楼层
|
|
||||||
func load_reduced_floor():
|
|
||||||
var f = GameArchiveManager.player_info.now_floor
|
|
||||||
if f - 1 < 0:
|
|
||||||
return
|
|
||||||
var next_floor = load_by_floor(f - 1)
|
|
||||||
var stairs = get_tree().get_nodes_in_group("stairs")
|
|
||||||
if stairs.empty():
|
|
||||||
return
|
|
||||||
for s in stairs:
|
|
||||||
if s.stairs_type == StairsSprite.StairsType.Up:
|
|
||||||
instance_player(s.player_init_position,next_floor)
|
|
||||||
return
|
|
||||||
|
|
||||||
func instance_player(position:Vector2,next_floor:Node2D) -> void:
|
|
||||||
var player = load("res://scenes/Player.tscn").instance()
|
|
||||||
player.position = position
|
|
||||||
next_floor.add_child(player)
|
|
@ -1,5 +0,0 @@
|
|||||||
extends Node2D
|
|
||||||
|
|
||||||
func _ready():
|
|
||||||
GameFloorManager.instance_player(Vector2(336,368),$"/root/Main/Floor1")
|
|
||||||
pass
|
|
@ -1,36 +0,0 @@
|
|||||||
tool
|
|
||||||
extends Sprite
|
|
||||||
|
|
||||||
class_name GemSprite
|
|
||||||
|
|
||||||
# 宝石颜色
|
|
||||||
enum GemColor { Blue,Red }
|
|
||||||
|
|
||||||
export(GemColor) var gem_color setget set_gem_color
|
|
||||||
|
|
||||||
# 上升属性值
|
|
||||||
export var up_value : int = 1
|
|
||||||
|
|
||||||
func _init():
|
|
||||||
self.texture = load("res://images/mota.png")
|
|
||||||
self.region_enabled = true
|
|
||||||
|
|
||||||
func set_gem_color(value):
|
|
||||||
gem_color = value
|
|
||||||
match value:
|
|
||||||
GemColor.Blue:
|
|
||||||
region_rect = Rect2(128,384,32,32)
|
|
||||||
GemColor.Red:
|
|
||||||
region_rect = Rect2(96,384,32,32)
|
|
||||||
|
|
||||||
func _on_Area2D_body_entered(body):
|
|
||||||
match gem_color:
|
|
||||||
GemColor.Blue:
|
|
||||||
GameArchiveManager.player_info.def += up_value
|
|
||||||
GameArchiveManager.update_def_view()
|
|
||||||
GemColor.Red:
|
|
||||||
GameArchiveManager.player_info.atk += up_value
|
|
||||||
GameArchiveManager.update_atk_view()
|
|
||||||
AffectAudioPlayer.play_item()
|
|
||||||
queue_free()
|
|
||||||
GameArchiveManager.add_used_item(get_path())
|
|
@ -1,43 +0,0 @@
|
|||||||
tool
|
|
||||||
extends Sprite
|
|
||||||
|
|
||||||
class_name KeySprite
|
|
||||||
|
|
||||||
enum KeyType { Yellow,Blue,Red,Green }
|
|
||||||
|
|
||||||
# 钥匙类型
|
|
||||||
export(KeyType) var key_type = KeyType.Yellow setget set_key_type
|
|
||||||
|
|
||||||
func _init():
|
|
||||||
self.texture = load("res://images/mota.png")
|
|
||||||
self.region_enabled = true
|
|
||||||
|
|
||||||
func set_key_type(value):
|
|
||||||
key_type = value
|
|
||||||
match value:
|
|
||||||
KeyType.Yellow:
|
|
||||||
region_rect = Rect2(96,448,32,32)
|
|
||||||
KeyType.Blue:
|
|
||||||
region_rect = Rect2(128,448,32,32)
|
|
||||||
KeyType.Red:
|
|
||||||
region_rect = Rect2(160,448,32,32)
|
|
||||||
KeyType.Green:
|
|
||||||
region_rect = Rect2(192,448,32,32)
|
|
||||||
|
|
||||||
# 触碰钥匙回调
|
|
||||||
func _on_Area2D_body_entered(body):
|
|
||||||
if not body is PlayerKinematicBody2D:
|
|
||||||
return
|
|
||||||
match key_type:
|
|
||||||
KeyType.Yellow:
|
|
||||||
GameArchiveManager.player_info.yellow_key += 1
|
|
||||||
KeyType.Blue:
|
|
||||||
GameArchiveManager.player_info.blue_key += 1
|
|
||||||
KeyType.Red:
|
|
||||||
GameArchiveManager.player_info.red_key += 1
|
|
||||||
KeyType.Green:
|
|
||||||
GameArchiveManager.player_info.green_key += 1
|
|
||||||
GameArchiveManager.update_key_view()
|
|
||||||
queue_free()
|
|
||||||
GameArchiveManager.add_used_item(get_path())
|
|
||||||
AffectAudioPlayer.play_item()
|
|
@ -1,5 +0,0 @@
|
|||||||
extends Button
|
|
||||||
|
|
||||||
func _on_LoadGameButton_pressed():
|
|
||||||
GameArchiveManager.load_by_index(0)
|
|
||||||
pass # Replace with function body.
|
|
@ -1,24 +0,0 @@
|
|||||||
extends Node
|
|
||||||
|
|
||||||
var monster_data : Dictionary
|
|
||||||
|
|
||||||
# 根据json文件初始化怪物数据
|
|
||||||
func _ready():
|
|
||||||
var file = File.new()
|
|
||||||
file.open("res://monster.json",File.READ)
|
|
||||||
var json_result = JSON.parse(file.get_as_text())
|
|
||||||
if json_result.error != OK:
|
|
||||||
print(json_result.error_string)
|
|
||||||
else:
|
|
||||||
monster_data = json_result.result
|
|
||||||
file.close()
|
|
||||||
|
|
||||||
# 获取所有怪物名称
|
|
||||||
func get_monsters_name() -> Array:
|
|
||||||
if monster_data == null:
|
|
||||||
return []
|
|
||||||
return monster_data.keys()
|
|
||||||
|
|
||||||
# 根据怪物名称获取怪物信息
|
|
||||||
func get_info_by_name(name:String) -> Dictionary:
|
|
||||||
return monster_data[name]
|
|
@ -1,42 +0,0 @@
|
|||||||
extends AnimatedSprite
|
|
||||||
|
|
||||||
class_name MonsterSprite
|
|
||||||
|
|
||||||
var monster_info : Dictionary
|
|
||||||
|
|
||||||
func _on_Area2D_body_entered(body):
|
|
||||||
# 查询怪物信息
|
|
||||||
monster_info = MonsterBook.get_info_by_name(animation)
|
|
||||||
if monster_info == null:
|
|
||||||
print("未找到怪物",animation)
|
|
||||||
return
|
|
||||||
# 开始播放打斗动画
|
|
||||||
$AtkSprite.playing = true
|
|
||||||
|
|
||||||
# 打斗动画播放完成回调
|
|
||||||
func _on_AtkSprite_animation_finished():
|
|
||||||
AffectAudioPlayer.play_attack()
|
|
||||||
var atk_sprite =$AtkSprite
|
|
||||||
atk_sprite.playing = false
|
|
||||||
var player_info = GameArchiveManager.player_info
|
|
||||||
monster_info.hp -= get_hurt(player_info.atk - monster_info.def)
|
|
||||||
if monster_info.hp <= 0:
|
|
||||||
#怪物死亡计算
|
|
||||||
GameArchiveManager.add_used_item(get_path())
|
|
||||||
player_info.money += monster_info.money
|
|
||||||
GameArchiveManager.update_money_view()
|
|
||||||
queue_free()
|
|
||||||
return
|
|
||||||
player_info.hp -= get_hurt(monster_info.atk - player_info.def)
|
|
||||||
GameArchiveManager.update_hp_view()
|
|
||||||
if player_info.hp <=0:
|
|
||||||
print("game over")
|
|
||||||
else:
|
|
||||||
atk_sprite.playing = true
|
|
||||||
|
|
||||||
# 计算伤害
|
|
||||||
func get_hurt(hurt:int) -> int:
|
|
||||||
if hurt > 0:
|
|
||||||
return hurt
|
|
||||||
else:
|
|
||||||
return 0
|
|
@ -1,61 +0,0 @@
|
|||||||
tool
|
|
||||||
extends TileMap
|
|
||||||
|
|
||||||
class_name NavigationTileMap
|
|
||||||
|
|
||||||
var astar : AStar2D = AStar2D.new()
|
|
||||||
|
|
||||||
# 遮挡物
|
|
||||||
export(NodePath) var collsion_tilemap_path : NodePath
|
|
||||||
|
|
||||||
# 初始化tilemap配置
|
|
||||||
func _init():
|
|
||||||
self.tile_set = load("res://images/mota_tileset.tres")
|
|
||||||
self.cell_size = Vector2(32,32)
|
|
||||||
|
|
||||||
# 初始化node和edge
|
|
||||||
func _ready():
|
|
||||||
var cells := get_cells()
|
|
||||||
init_nodes(cells)
|
|
||||||
init_edges(cells)
|
|
||||||
|
|
||||||
# 初始化nodes
|
|
||||||
func init_nodes(cells:Array):
|
|
||||||
for index in range(cells.size()):
|
|
||||||
var cell_position = cells[index] * cell_size
|
|
||||||
cell_position.x += 16
|
|
||||||
cell_position.y += 16
|
|
||||||
astar.add_point(index, cell_position)
|
|
||||||
|
|
||||||
# 初始化edge
|
|
||||||
func init_edges(cells:Array):
|
|
||||||
for index in range(cells.size()):
|
|
||||||
var cell = cells[index]
|
|
||||||
#left
|
|
||||||
var left_cell_index = cells.find(Vector2(cell.x - 1,cell.y))
|
|
||||||
if left_cell_index != -1:
|
|
||||||
astar.connect_points(index,left_cell_index)
|
|
||||||
#right
|
|
||||||
var right_cell_index = cells.find(Vector2(cell.x + 1,cell.y))
|
|
||||||
if right_cell_index != -1:
|
|
||||||
astar.connect_points(index,right_cell_index)
|
|
||||||
#up
|
|
||||||
var up_cell_index = cells.find(Vector2(cell.x,cell.y - 1))
|
|
||||||
if up_cell_index != -1:
|
|
||||||
astar.connect_points(index,up_cell_index)
|
|
||||||
#down
|
|
||||||
var down_cell_index = cells.find(Vector2(cell.x,cell.y + 1))
|
|
||||||
if down_cell_index != -1:
|
|
||||||
astar.connect_points(index,down_cell_index)
|
|
||||||
|
|
||||||
# 返回显示的道路需要去除被遮挡的道路
|
|
||||||
func get_cells() -> Array:
|
|
||||||
var cells = get_used_cells()
|
|
||||||
if not collsion_tilemap_path.is_empty():
|
|
||||||
var collsion_tilemap = get_node(collsion_tilemap_path) as TileMap
|
|
||||||
var collsion_cells = collsion_tilemap.get_used_cells()
|
|
||||||
for collsion_cell in collsion_cells:
|
|
||||||
var index = cells.find(collsion_cell)
|
|
||||||
if index != -1:
|
|
||||||
cells.remove(index)
|
|
||||||
return cells
|
|
@ -1,53 +0,0 @@
|
|||||||
tool
|
|
||||||
extends KinematicBody2D
|
|
||||||
|
|
||||||
class_name PlayerKinematicBody2D
|
|
||||||
|
|
||||||
export(NodePath) var navigation_tile_map_path : NodePath
|
|
||||||
|
|
||||||
var navigation_tile_map : NavigationTileMap
|
|
||||||
|
|
||||||
var navigation_rect : Rect2
|
|
||||||
|
|
||||||
onready var array_tween : ArrayTween = $ArrayTween
|
|
||||||
|
|
||||||
onready var animation_tree : AnimationTree = $AnimationTree
|
|
||||||
|
|
||||||
# 初始化导航相关数据
|
|
||||||
func _ready():
|
|
||||||
if not navigation_tile_map_path.is_empty():
|
|
||||||
navigation_tile_map = get_node(navigation_tile_map_path)
|
|
||||||
navigation_rect = navigation_tile_map.get_used_rect()
|
|
||||||
navigation_rect.position *= navigation_tile_map.cell_size
|
|
||||||
navigation_rect.size *= navigation_tile_map.cell_size
|
|
||||||
|
|
||||||
# 监听屏幕点击事件
|
|
||||||
func _input(event):
|
|
||||||
if event is InputEventMouseButton and event.is_pressed() and navigation_tile_map != null:
|
|
||||||
if not navigation_rect.has_point(event.position):
|
|
||||||
return
|
|
||||||
var astar = navigation_tile_map.astar
|
|
||||||
var start_id = astar.get_closest_point(position)
|
|
||||||
var end_id = astar.get_closest_point(event.position)
|
|
||||||
var paths = astar.get_point_path(start_id,end_id)
|
|
||||||
animation_tree.active = true
|
|
||||||
array_tween.interpolate_array(paths)
|
|
||||||
|
|
||||||
func _on_ArrayTween_array_completed():
|
|
||||||
animation_tree.active = false
|
|
||||||
|
|
||||||
func _on_ArrayTween_array_value_step(step):
|
|
||||||
var diff = step - position
|
|
||||||
animation_tree["parameters/player/blend_position"] = diff
|
|
||||||
var result = move_and_collide(diff)
|
|
||||||
call_collider(result)
|
|
||||||
|
|
||||||
# 调用被碰撞对象的方法
|
|
||||||
func call_collider(collision:KinematicCollision2D):
|
|
||||||
if collision == null or collision.collider == null:
|
|
||||||
return
|
|
||||||
var collider = collision.collider
|
|
||||||
if collider is TileMap:
|
|
||||||
return
|
|
||||||
if collider.has_method("on_player_touched"):
|
|
||||||
collider.call("on_player_touched",self)
|
|
@ -1,12 +0,0 @@
|
|||||||
tool
|
|
||||||
extends Sprite
|
|
||||||
|
|
||||||
class_name PlayerSprite
|
|
||||||
|
|
||||||
# 默认数据初始化
|
|
||||||
func _init():
|
|
||||||
self.texture = load("res://images/mota.png")
|
|
||||||
self.region_enabled = true
|
|
||||||
self.region_rect = Rect2(192,192,128,96)
|
|
||||||
self.vframes = 3
|
|
||||||
self.hframes = 4
|
|
@ -1,7 +0,0 @@
|
|||||||
extends Button
|
|
||||||
|
|
||||||
class_name SaveGameButton
|
|
||||||
|
|
||||||
func _on_SaveGameButton_pressed():
|
|
||||||
GameArchiveManager.save_to_index(0)
|
|
||||||
pass # Replace with function body.
|
|
@ -1,30 +0,0 @@
|
|||||||
tool
|
|
||||||
extends Sprite
|
|
||||||
|
|
||||||
# 楼梯
|
|
||||||
class_name StairsSprite
|
|
||||||
|
|
||||||
enum StairsType { Up,Down }
|
|
||||||
|
|
||||||
export(StairsType) var stairs_type = StairsType.Up setget set_stairs_type
|
|
||||||
|
|
||||||
export var player_init_position : Vector2
|
|
||||||
|
|
||||||
func _init():
|
|
||||||
self.texture = load("res://images/mota.png")
|
|
||||||
self.region_enabled = true
|
|
||||||
|
|
||||||
func set_stairs_type(value):
|
|
||||||
stairs_type = value
|
|
||||||
match value:
|
|
||||||
StairsType.Up:
|
|
||||||
region_rect = Rect2(96,512,32,32)
|
|
||||||
StairsType.Down:
|
|
||||||
region_rect = Rect2(64,512,32,32)
|
|
||||||
|
|
||||||
func _on_Area2D_body_entered(body):
|
|
||||||
if stairs_type == StairsType.Up:
|
|
||||||
GameFloorManager.call_deferred("load_added_floor")
|
|
||||||
if stairs_type == StairsType.Down:
|
|
||||||
GameFloorManager.call_deferred("load_reduced_floor")
|
|
||||||
|
|
@ -1,7 +0,0 @@
|
|||||||
[gd_resource type="Environment" load_steps=2 format=2]
|
|
||||||
|
|
||||||
[sub_resource type="ProceduralSky" id=1]
|
|
||||||
|
|
||||||
[resource]
|
|
||||||
background_mode = 2
|
|
||||||
background_sky = SubResource( 1 )
|
|
Binary file not shown.
Before Width: | Height: | Size: 3.2 KiB |
@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/icon.png-63d61f13bea2972fb98d2318c1e93e56.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://settings/icon.png"
|
|
||||||
dest_files=[ "res://.import/icon.png-63d61f13bea2972fb98d2318c1e93e56.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=true
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=true
|
|
||||||
svg/scale=1.0
|
|
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/attack.ogg-f76ff4e84a599d537dd165b167a572d4.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://sounds/attack.ogg"
|
|
||||||
dest_files=[ "res://.import/attack.ogg-f76ff4e84a599d537dd165b167a572d4.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=false
|
|
||||||
loop_offset=0
|
|
BIN
sounds/bgm.ogg
BIN
sounds/bgm.ogg
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/bgm.ogg-c456805944f69ed9f625bdcdec0091ed.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://sounds/bgm.ogg"
|
|
||||||
dest_files=[ "res://.import/bgm.ogg-c456805944f69ed9f625bdcdec0091ed.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=true
|
|
||||||
loop_offset=0
|
|
BIN
sounds/bomb.ogg
BIN
sounds/bomb.ogg
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/bomb.ogg-5efebe2cad43415d948de40416af48a8.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://sounds/bomb.ogg"
|
|
||||||
dest_files=[ "res://.import/bomb.ogg-5efebe2cad43415d948de40416af48a8.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=false
|
|
||||||
loop_offset=0
|
|
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/centerFly.ogg-a5ae664f2f23559847fabf1b6ad35834.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://sounds/centerFly.ogg"
|
|
||||||
dest_files=[ "res://.import/centerFly.ogg-a5ae664f2f23559847fabf1b6ad35834.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=false
|
|
||||||
loop_offset=0
|
|
BIN
sounds/door.ogg
BIN
sounds/door.ogg
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/door.ogg-cf3de28e49b4d64c2a8dab40e5ce65a9.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://sounds/door.ogg"
|
|
||||||
dest_files=[ "res://.import/door.ogg-cf3de28e49b4d64c2a8dab40e5ce65a9.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=false
|
|
||||||
loop_offset=0
|
|
BIN
sounds/equip.ogg
BIN
sounds/equip.ogg
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/equip.ogg-d2884a375a4158917c3155b455e88238.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://sounds/equip.ogg"
|
|
||||||
dest_files=[ "res://.import/equip.ogg-d2884a375a4158917c3155b455e88238.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=false
|
|
||||||
loop_offset=0
|
|
BIN
sounds/floor.ogg
BIN
sounds/floor.ogg
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/floor.ogg-179348b5537b3ab90093a87b3d5e7d35.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://sounds/floor.ogg"
|
|
||||||
dest_files=[ "res://.import/floor.ogg-179348b5537b3ab90093a87b3d5e7d35.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=false
|
|
||||||
loop_offset=0
|
|
BIN
sounds/item.ogg
BIN
sounds/item.ogg
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/item.ogg-9d12925afedc51e40ec0abb1b0542aa0.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://sounds/item.ogg"
|
|
||||||
dest_files=[ "res://.import/item.ogg-9d12925afedc51e40ec0abb1b0542aa0.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=false
|
|
||||||
loop_offset=0
|
|
BIN
sounds/jump.ogg
BIN
sounds/jump.ogg
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/jump.ogg-de8df8640ff526968292c23fe5ec784f.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://sounds/jump.ogg"
|
|
||||||
dest_files=[ "res://.import/jump.ogg-de8df8640ff526968292c23fe5ec784f.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=false
|
|
||||||
loop_offset=0
|
|
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/pickaxe.ogg-660fd619fe121f210ac6f9430a16ab5c.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://sounds/pickaxe.ogg"
|
|
||||||
dest_files=[ "res://.import/pickaxe.ogg-660fd619fe121f210ac6f9430a16ab5c.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=false
|
|
||||||
loop_offset=0
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user