; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Tween", "class": "ArrayTween", "language": "GDScript", "path": "res://scripts/ArrayTween.gd" }, { "base": "Node", "class": "GameArchive", "language": "GDScript", "path": "res://scripts/GameArchive.gd" }, { "base": "TileMap", "class": "NavigationTileMap", "language": "GDScript", "path": "res://scripts/NavigationTileMap.gd" }, { "base": "KinematicBody2D", "class": "PlayerKinematicBody2D", "language": "GDScript", "path": "res://scripts/PlayerKinematicBody2D.gd" }, { "base": "Object", "class": "PlayerProperty", "language": "GDScript", "path": "res://scripts/PlayerProperty.gd" }, { "base": "Sprite", "class": "PlayerSprite", "language": "GDScript", "path": "res://scripts/PlayerSprite.gd" } ] _global_script_class_icons={ "ArrayTween": "", "GameArchive": "", "NavigationTileMap": "", "PlayerKinematicBody2D": "", "PlayerProperty": "", "PlayerSprite": "" } [application] config/name="mota" run/main_scene="res://MainScene.tscn" config/icon="res://settings/icon.png" [display] window/size/width=672 window/size/height=416 window/size/always_on_top=true window/dpi/allow_hidpi=true window/stretch/mode="2d" window/stretch/aspect="keep" [rendering] environment/default_environment="res://settings/default_env.tres"