godot-mota/src/levels/Level2.tscn

173 lines
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[gd_scene load_steps=20 format=2]
[ext_resource path="res://src/player/Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://src/level/LevelInstance.gd" type="Script" id=2]
[ext_resource path="res://src/stairs/StairsDown.tscn" type="PackedScene" id=3]
[ext_resource path="res://src/navigation/NavigationTileMap.gd" type="Script" id=4]
[ext_resource path="res://src/navigation/NavigationTileset.tres" type="TileSet" id=5]
[ext_resource path="res://src/door/BlueDoor.tscn" type="PackedScene" id=6]
[ext_resource path="res://src/door/IronDoor.tscn" type="PackedScene" id=7]
[ext_resource path="res://src/door/HiddenDoor.tscn" type="PackedScene" id=8]
[ext_resource path="res://src/props/YellowKey.tscn" type="PackedScene" id=9]
[ext_resource path="res://src/stairs/StairsUp.tscn" type="PackedScene" id=10]
[ext_resource path="res://src/props/BlueDrug.tscn" type="PackedScene" id=11]
[ext_resource path="res://assets/images/npcs.png" type="Texture" id=12]
[ext_resource path="res://src/npc/HelpEscape.gd" type="Script" id=13]
[sub_resource type="RectangleShape2D" id=4]
extents = Vector2( 16, 16 )
[sub_resource type="AtlasTexture" id=1]
flags = 4
atlas = ExtResource( 12 )
region = Rect2( 0, 64, 32, 32 )
[sub_resource type="AtlasTexture" id=2]
flags = 4
atlas = ExtResource( 12 )
region = Rect2( 32, 64, 32, 32 )
[sub_resource type="SpriteFrames" id=3]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ) ],
"loop": true,
"name": "thief",
"speed": 5.0
} ]
[sub_resource type="Animation" id=6]
resource_name = "leave"
tracks/0/type = "value"
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 48, 400 ), Vector2( 48, 464 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:modulate")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0.5, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
[sub_resource type="Animation" id=5]
resource_name = "open_door"
tracks/0/type = "value"
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.5, 1 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 112, 336 ), Vector2( 48, 336 ), Vector2( 48, 400 ) ]
}
[node name="Level2" type="Node2D"]
script = ExtResource( 2 )
[node name="NavigationTileMap" type="TileMap" parent="."]
tile_set = ExtResource( 5 )
cell_size = Vector2( 32, 32 )
cell_quadrant_size = 1
format = 1
tile_data = PoolIntArray( 196608, 1, 0, 196609, 1, 0, 196610, 1, 0, 196611, 1, 0, 196612, 1, 0, 196613, 1, 0, 196614, 1, 0, 196615, 1, 0, 196616, 1, 0, 196617, 1, 0, 196618, 1, 0, 196619, 1, 0, 196620, 1, 0, 262144, 1, 0, 262145, 2, 0, 262146, 2, 0, 262147, 2, 0, 262148, 2, 0, 262149, 2, 0, 262150, 2, 0, 262151, 2, 0, 262152, 2, 0, 262153, 2, 0, 262154, 2, 0, 262155, 2, 0, 262156, 1, 0, 327680, 1, 0, 327681, 2, 0, 327682, 2, 0, 327683, 1, 0, 327684, 1, 0, 327685, 2, 0, 327686, 2, 0, 327687, 2, 0, 327688, 2, 0, 327689, 2, 0, 327690, 1, 0, 327691, 1, 0, 327692, 1, 0, 393216, 1, 0, 393217, 2, 0, 393218, 1, 0, 393219, 1, 0, 393220, 1, 0, 393221, 1, 0, 393222, 1, 0, 393223, 2, 0, 393224, 1, 0, 393225, 1, 0, 393226, 1, 0, 393227, 1, 0, 393228, 1, 0, 458752, 1, 0, 458753, 2, 0, 458754, 1, 0, 458755, 2, 0, 458756, 2, 0, 458757, 1, 0, 458758, 2, 0, 458759, 2, 0, 458760, 2, 0, 458761, 1, 0, 458762, 2, 0, 458763, 2, 0, 458764, 1, 0, 524288, 1, 0, 524289, 2, 0, 524290, 1, 0, 524291, 2, 0, 524292, 2, 0, 524293, 2, 0, 524294, 2, 0, 524295, 2, 0, 524296, 2, 0, 524297, 2, 0, 524298, 2, 0, 524299, 2, 0, 524300, 1, 0, 589824, 1, 0, 589825, 2, 0, 589826, 1, 0, 589827, 1, 0, 589828, 1, 0, 589829, 1, 0, 589830, 2, 0, 589831, 2, 0, 589832, 2, 0, 589833, 1, 0, 589834, 1, 0, 589835, 1, 0, 589836, 1, 0, 655360, 1, 0, 655361, 2, 0, 655363, 2, 0, 655364, 2, 0, 655365, 1, 0, 655366, 2, 0, 655367, 2, 0, 655368, 2, 0, 655369, 1, 0, 655370, 2, 0, 655371, 2, 0, 655372, 1, 0, 720896, 1, 0, 720897, 2, 0, 720898, 1, 0, 720899, 2, 0, 720900, 2, 0, 720901, 2, 0, 720902, 2, 0, 720903, 2, 0, 720904, 2, 0, 720905, 2, 0, 720906, 2, 0, 720907, 2, 0, 720908, 1, 0, 786432, 1, 0, 786433, 2, 0, 786434, 1, 0, 786435, 1, 0, 786436, 1, 0, 786437, 1, 0, 786438, 2, 0, 786439, 2, 0, 786440, 2, 0, 786441, 1, 0, 786442, 1, 0, 786443, 1, 0, 786444, 1, 0, 851968, 1, 0, 851969, 2, 0, 851970, 1, 0, 851971, 2, 0, 851972, 2, 0, 851973, 1, 0, 851974, 2, 0, 851975, 2, 0, 851976, 2, 0, 851977, 1, 0, 851978, 2, 0, 851979, 2, 0, 851980, 1, 0, 917504, 1, 0, 917505, 2, 0, 917506, 1, 0, 917507, 2, 0, 917508, 2, 0, 917509, 2, 0, 917510, 2, 0, 917511, 2, 0, 917512, 2, 0, 917513, 2, 0, 917514, 2, 0, 917515, 2, 0, 917516, 1, 0, 983040, 1, 0, 983041, 1, 0, 983042, 1, 0, 983043, 1, 0, 983044, 1, 0, 983045, 1, 0, 983046, 1, 0, 983047, 1, 0, 983048, 1, 0, 983049, 1, 0, 983050, 1, 0, 983051, 1, 0, 983052, 1, 0 )
script = ExtResource( 4 )
changed_cells = {
}
[node name="Items" type="Node2D" parent="."]
[node name="BlueDoor" parent="Items" instance=ExtResource( 6 )]
position = Vector2( 112, 144 )
[node name="IronDoor" parent="Items" instance=ExtResource( 7 )]
position = Vector2( 176, 272 )
enabled = true
[node name="IronDoor2" parent="Items" instance=ExtResource( 7 )]
position = Vector2( 176, 368 )
enabled = true
[node name="IronDoor3" parent="Items" instance=ExtResource( 7 )]
position = Vector2( 176, 464 )
enabled = true
[node name="IronDoor4" parent="Items" instance=ExtResource( 7 )]
position = Vector2( 304, 464 )
enabled = true
[node name="IronDoor5" parent="Items" instance=ExtResource( 7 )]
position = Vector2( 304, 368 )
enabled = true
[node name="IronDoor6" parent="Items" instance=ExtResource( 7 )]
position = Vector2( 304, 272 )
enabled = true
[node name="HiddenDoor" parent="Items" instance=ExtResource( 8 )]
position = Vector2( 80, 336 )
enabled = true
[node name="Stairs" parent="Items" instance=ExtResource( 3 )]
position = Vector2( 48, 144 )
[node name="YellowKey" parent="Items" instance=ExtResource( 9 )]
position = Vector2( 112, 240 )
[node name="YellowKey2" parent="Items" instance=ExtResource( 9 )]
position = Vector2( 112, 272 )
[node name="YellowKey3" parent="Items" instance=ExtResource( 9 )]
position = Vector2( 144, 240 )
[node name="PlayerProps5" parent="Items" instance=ExtResource( 11 )]
position = Vector2( 112, 464 )
[node name="PlayerProps6" parent="Items" instance=ExtResource( 11 )]
position = Vector2( 112, 432 )
[node name="PlayerProps7" parent="Items" instance=ExtResource( 11 )]
position = Vector2( 144, 432 )
[node name="Stairs2" parent="Items" instance=ExtResource( 10 )]
position = Vector2( 48, 464 )
[node name="StaticBody2D" type="StaticBody2D" parent="."]
position = Vector2( 112, 336 )
script = ExtResource( 13 )
__meta__ = {
"_edit_group_": true
}
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource( 4 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="StaticBody2D"]
frames = SubResource( 3 )
animation = "thief"
playing = true
[node name="AnimationPlayer" type="AnimationPlayer" parent="StaticBody2D"]
anims/leave = SubResource( 6 )
anims/open_door = SubResource( 5 )
[node name="Player" parent="." instance=ExtResource( 1 )]
position = Vector2( 112, 368 )
navigation_tile_map_path = NodePath("../../Level2/NavigationTileMap")