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27 lines
543 B
GDScript
27 lines
543 B
GDScript
tool
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extends Sprite
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class_name DoorSprite
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# 门类型
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enum DoorType { Yellow,Blue,Red,Iron }
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export(DoorType) var door_type setget set_door_type
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# 默认数据初始化
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func _init():
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self.texture = load("res://images/mota.png")
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self.region_enabled = true
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func set_door_type(value):
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door_type = value
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match value:
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DoorType.Yellow:
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region_rect = Rect2(192,480,32,32)
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DoorType.Blue:
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region_rect = Rect2(224,480,32,32)
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DoorType.Red:
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region_rect = Rect2(256,480,32,32)
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DoorType.Iron:
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region_rect = Rect2(288,480,32,32)
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