godot-mota/src/props/PlayerPropsAppend.gd

11 lines
274 B
GDScript

extends Position2D
# 道具名称
export var prop_name : String
func _on_Area2D_body_entered(body):
var levels_manager = $"/root/Main/Level" as LevelsManager
var player = levels_manager.get_current_level_instance().get_player()
player.add_prop(prop_name)
queue_free()