mirror of
https://github.com/easychen/pushdeer.git
synced 2024-11-01 16:19:19 +08:00
d3050e154f
修改配置为pushdeer官方配置(包名,团队标识,api域名); 补充新添加的文字的英文翻译 (国际化); 设备和key是空列表时,加一个提示,让用户知道可以新增; 尝试解决列表删除项后UI偶尔没刷新的bug; 首次打开提示注册设备; 首次自动生成一个 key; 消息列表放到第一个位置; 推送测试时自动生成一个key; 后台进入前台后, 刷新本地消息列表; 键盘上方添加完成按钮, 用于收键盘; 发送推送测试后 自动收键盘; 及时清角标, 拯救强迫症; 为了保持一致, 设置页也改为可滑动; 添加SelfHosted配置, 可以直接一套代码跑出两种版本; 支持服务自建; 添加Env统一管理环境变量.
79 lines
2.8 KiB
XML
79 lines
2.8 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1320"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "YES"
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buildForRunning = "YES"
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buildForProfiling = "YES"
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buildForArchiving = "YES"
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buildForAnalyzing = "YES">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "5292F4F42776BC7900B9A7BB"
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BuildableName = "PushDeer.app"
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BlueprintName = "PushDeer"
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ReferencedContainer = "container:PushDeer.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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</Testables>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "5292F4F42776BC7900B9A7BB"
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BuildableName = "PushDeer.app"
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BlueprintName = "PushDeer"
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ReferencedContainer = "container:PushDeer.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "5292F4F42776BC7900B9A7BB"
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BuildableName = "PushDeer.app"
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BlueprintName = "PushDeer"
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ReferencedContainer = "container:PushDeer.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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