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6 Commits
Author | SHA1 | Date | |
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64a812247a | |||
9e6d3fad5d | |||
8e2663b85d | |||
98a6f1d026 | |||
8968def643 | |||
99daff1938 |
@ -31,7 +31,7 @@ system:
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# 微信HOOK配置
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wechat:
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# 微信HOOK接口地址
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host: 10.0.0.79:19088
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host: 10.0.0.79:19098
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# 微信容器映射出来的vnc页面地址,没有就不填
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# vncUrl: http://192.168.1.175:19087/vnc_lite.html
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# 是否在启动的时候自动设置hook服务的回调
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@ -81,7 +81,7 @@ mq:
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enable: false
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# RabbitMQ配置
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rabbitmq:
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host: 10.0.0.247
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host: 10.0.0.31
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port: 5672
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user: wechat
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password: wechat123
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@ -140,3 +140,7 @@ resource:
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wordcloud:
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type: image
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path: D:\Share\wordcloud\%s
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# 邀请入群消息回复
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invitation-join-group:
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type: text
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path: "您的邀请消息已收到啦,正在通知我的主人来同意请求。在我加群之后将会进行初始化操作,直到收到我主动发送的消息就是初始化完成咯,在那之前请耐心等待喔~"
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@ -250,7 +250,11 @@ func (m Message) IsJoinToGroup() (flag bool) {
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if m.Type != types.MsgTypeSys {
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return
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}
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return strings.Contains(m.Content, "\"邀请你加入了群聊,群聊参与人还有:")
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flag = strings.Contains(m.Content, "\"邀请你加入了群聊,群聊参与人还有:")
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if flag {
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return
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}
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return strings.Contains(m.Content, "\"邀请你和\"") && strings.Contains(m.Content, "\"加入了群聊")
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}
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// IsRemoveFromChatroom
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@ -263,3 +267,14 @@ func (m Message) IsRemoveFromChatroom() (flag bool) {
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}
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return strings.HasPrefix(m.Content, "你被\"") && strings.HasSuffix(m.Content, "\"移出群聊")
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}
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// IsChangeGroupName
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// @description: 是否是修改群名称消息
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// @receiver m
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// @return flag
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func (m Message) IsChangeGroupName() (flag bool) {
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if m.Type != types.MsgTypeSys {
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return
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}
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return strings.HasPrefix(m.Content, "\"修改群名为“")
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}
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@ -14,17 +14,29 @@ import (
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// @description: 通知邀请入群消息到配置用户
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// @param m
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func NotifyInvitationJoinGroup(m *plugin.MessageContext) {
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// 先回复一条固定句子
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_ = utils.SendMessage(m.FromUser, m.GroupUser, "您的邀请消息已收到啦,正在通知我的主人来同意请求。在我加群之后将会进行初始化操作,直到收到我主动发送的消息就是初始化完成咯,在那之前请耐心等待喔~", 0)
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// 先回复一条固定消息
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if conf, e := config.Conf.Resource["invitation-join-group"]; e {
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// 发送一条新消息
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switch conf.Type {
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case "text":
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// 文字类型
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_ = utils.SendMessage(m.FromUser, "", conf.Path, 0)
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case "image":
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// 图片类型
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utils.SendImage(m.FromUser, conf.Path, 0)
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case "emotion":
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// 表情类型
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utils.SendEmotion(m.FromUser, conf.Path, 0)
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}
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}
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// 如果是邀请进群,推送到配置的用户
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if flag, dec := m.IsInvitationJoinGroup(); flag {
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for _, user := range config.Conf.System.NewFriendNotify.ToUser {
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if user != "" {
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// 发送一条新消息
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dec = fmt.Sprintf("#邀请入群提醒\n\n%s", dec)
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utils.SendMessage(user, "", dec, 0)
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}
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// 推送到配置的用户
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_, dec := m.IsInvitationJoinGroup()
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for _, user := range config.Conf.System.NewFriendNotify.ToUser {
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if user != "" {
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// 发送一条新消息
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dec = fmt.Sprintf("#邀请入群提醒\n\n%s", dec)
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_ = utils.SendMessage(user, "", dec, 0)
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}
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}
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}
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@ -4,6 +4,7 @@ import (
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"go-wechat/plugin"
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"go-wechat/service"
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"go-wechat/utils"
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"time"
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)
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// ReplyNewFriend
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@ -14,10 +15,12 @@ func ReplyNewFriend(m *plugin.MessageContext) {
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_ = utils.SendMessage(m.FromUser, m.GroupUser, "AI正在初始化,请稍等几分钟,初始化完成之后我将主动告知您。", 0)
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}
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if m.IsOldFriendBack() {
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_ = utils.SendMessage(m.FromUser, m.GroupUser, "嘿,我的朋友,你为何要离我而去?又为何去而复返?", 0)
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_ = utils.SendMessage(m.FromUser, "", "嘿,我的朋友,你为何要离我而去?又为何去而复返?", 0)
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}
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go func() {
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// 等待5秒
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time.Sleep(5 * time.Second)
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// 刷新好友列表
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service.SyncFriend()
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// 如果是加入群,刷新群成员列表
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@ -237,7 +237,7 @@ func SyncGroupMembers(wxId string) {
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// 新增的
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// 新增
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err = client.MySQL.Create(&entity.GroupUser{
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GroupId: wxid,
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GroupId: wxId,
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Account: cp.Account,
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HeadImage: cp.HeadImage,
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Nickname: cp.Nickname,
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