35 lines
1.1 KiB
Protocol Buffer
35 lines
1.1 KiB
Protocol Buffer
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syntax = "proto2";
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package MMPro.micromsg;
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import "BaseResponse.proto";
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import "UserGameInfo.proto";
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import "UserGameWishInfo.proto";
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import "GameUserPropsInfo.proto";
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import "GameAnnouncementInfo.proto";
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import "SKBuiltinString_t.proto";
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message GameInitResp {
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required BaseResponse _BaseResponse = 1;
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required uint32 _LifeNum = 2;
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optional string _GameNumerConfig = 3;
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required uint32 _CheckLeftTime = 4;
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optional string _Token = 5;
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required int32 _FriendCount = 6;
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repeated UserGameInfo _FriendList = 7;
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required int32 _WishCount = 8;
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repeated UserGameWishInfo _WishList = 9;
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optional int32 _GamePropsCount = 10;
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repeated GameUserPropsInfo _GamePropsList = 11;
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optional int32 _GameAnnouncementCount = 12;
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repeated GameAnnouncementInfo _GameAnnouncementList = 13;
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optional string _PropsViewTip = 14;
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optional string _RankViewTip = 15;
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optional uint32 _GameCoinCount = 16;
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optional uint32 _ProductIdCount = 17;
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repeated SKBuiltinString_t _ProductIdList = 18;
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optional string _BuyEngineOilWording = 19;
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optional string _OilPrice = 20;
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optional string _OilCurrency = 21;
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}
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