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https://gitee.com/freeyz/godot-mota.git
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145 lines
3.0 KiB
Plaintext
145 lines
3.0 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "Tween",
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"class": "ArrayTween",
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"language": "GDScript",
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"path": "res://src/player/ArrayTween.gd"
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}, {
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"base": "StaticBody2D",
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"class": "Door",
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"language": "GDScript",
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"path": "res://src/door/Door.gd"
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}, {
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"base": "Area2D",
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"class": "HitPlot",
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"language": "GDScript",
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"path": "res://src/plot/HitPlot.gd"
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}, {
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"base": "CanvasLayer",
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"class": "Hud",
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"language": "GDScript",
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"path": "res://src/hud/HUD.gd"
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}, {
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"base": "Node2D",
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"class": "LevelInstance",
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"language": "GDScript",
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"path": "res://src/level/LevelInstance.gd"
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}, {
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"base": "Node2D",
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"class": "LevelsManager",
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"language": "GDScript",
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"path": "res://src/level/LevelsManager.gd"
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}, {
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"base": "Node2D",
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"class": "Main",
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"language": "GDScript",
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"path": "res://Main.gd"
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}, {
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"base": "TileMap",
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"class": "NavigationTileMap",
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"language": "GDScript",
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"path": "res://src/navigation/NavigationTileMap.gd"
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}, {
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"base": "KinematicBody2D",
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"class": "Player",
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"language": "GDScript",
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"path": "res://src/player/Player.gd"
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}, {
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"base": "Position2D",
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"class": "PlayerProps",
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"language": "GDScript",
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"path": "res://src/props/PlayerProps.gd"
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}, {
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"base": "Position2D",
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"class": "Stairs",
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"language": "GDScript",
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"path": "res://src/stairs/Stairs.gd"
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} ]
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_global_script_class_icons={
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"ArrayTween": "",
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"Door": "",
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"HitPlot": "",
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"Hud": "",
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"LevelInstance": "",
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"LevelsManager": "",
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"Main": "",
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"NavigationTileMap": "",
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"Player": "",
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"PlayerProps": "",
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"Stairs": ""
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}
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[application]
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config/name="Mobile-mota"
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run/main_scene="res://Main.tscn"
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config/icon="res://settings/icon.png"
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[autoload]
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FileUtils="*res://src/utils/FileUtils.gd"
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Messages="*res://src/hud/Messages.gd"
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MonsterBook="*res://src/monster/MonsterBook.gd"
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[debug]
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settings/fps/force_fps=60
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gdscript/warnings/unused_variable=false
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gdscript/warnings/unused_argument=false
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gdscript/warnings/unreachable_code=false
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[display]
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window/size/width=416
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window/size/height=544
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window/size/always_on_top=true
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window/dpi/allow_hidpi=true
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window/stretch/mode="2d"
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window/stretch/aspect="keep"
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[gui]
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theme/use_hidpi=true
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[importer_defaults]
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texture={
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"compress/bptc_ldr": 0,
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"compress/hdr_mode": 0,
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"compress/lossy_quality": 0.7,
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"compress/mode": 0,
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"compress/normal_map": 0,
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"detect_3d": false,
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"flags/anisotropic": false,
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"flags/filter": false,
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"flags/mipmaps": false,
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"flags/repeat": 0,
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"flags/srgb": 2,
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"process/HDR_as_SRGB": false,
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"process/fix_alpha_border": true,
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"process/invert_color": false,
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"process/premult_alpha": false,
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"size_limit": 0,
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"stream": false,
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"svg/scale": 1.0
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}
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[rendering]
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quality/driver/driver_name="GLES2"
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quality/2d/use_nvidia_rect_flicker_workaround=true
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quality/intended_usage/framebuffer_allocation=0
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quality/intended_usage/framebuffer_allocation.mobile=0
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quality/2d/use_pixel_snap=true
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vram_compression/import_etc=true
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environment/default_environment="res://settings/default_env.tres"
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